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Steam News12 April 201511y ago

Tallowmere now has Full Controller Support

12 April 2015 – Version 318 Controller improvements: Tallowmere now has Full Controller Support. The pre-game launcher has been removed as it is no longer needed.

Full notes

Full Tallowmere update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions4 changes2 removals
  • Compatibility
  • Gameplay
  • UI and audio
addedController improvements:Tallowmere now has Full Controller Support.
removedController improvements:The pre-game launcher has been removed as it is no longer needed. (note for existing Mac users: you may need to tick the "Only show this window when..." option if the launcher still shows)
changedController improvements:Whether you're using Windows, Mac, or Linux, if you turn your controller(s) on and then launch Tallowmere, your controller(s) should work right off the bat — no more need to configure the pre-game launcher.
addedController improvements:Added controller rumble/vibration support for Windows users that have XInput-compatible controllers. On by default. Toggleable under Options > Input > Allow Controller Vibration.
addedController improvements:Added an on-screen keyboard during local co-op setup so you can enter your names without using the keyboard.
changedController improvements:Improved controller hot-plugging support for Windows.

Tallowmere changes

addedTallowmere now has Full Controller Support.
removedThe pre-game launcher has been removed as it is no longer needed. (note for existing Mac users: you may need to tick the "Only show this window when..." option if the launcher still shows)
changedWhether you're using Windows, Mac, or Linux, if you turn your controller(s) on and then launch Tallowmere, your controller(s) should work right off the bat — no more need to configure the pre-game launcher.
addedAdded controller rumble/vibration support for Windows users that have XInput-compatible controllers. On by default. Toggleable under Options > Input > Allow Controller Vibration.
addedAdded an on-screen keyboard during local co-op setup so you can enter your names without using the keyboard.

12 April 2015 – Version 318

Controller improvements:

  • Tallowmere now has Full Controller Support.

  • The pre-game launcher has been removed as it is no longer needed. (note for existing Mac users: you may need to tick the "Only show this window when..." option if the launcher still shows)

  • Whether you're using Windows, Mac, or Linux, if you turn your controller(s) on and then launch Tallowmere, your controller(s) should work right off the bat — no more need to configure the pre-game launcher.

  • Added controller rumble/vibration support for Windows users that have XInput-compatible controllers. On by default. Toggleable under Options > Input > Allow Controller Vibration.

  • Added an on-screen keyboard during local co-op setup so you can enter your names without using the keyboard.

  • Improved controller hot-plugging support for Windows.

  • During local co-op, you can now reassign who's using which controller under Options > Input > Assign Controllers.

  • Note: In singleplayer mode, if a controller doesn't seem to be working at first, ensure either Xbox or PlayStation Gamepad is selected under Options > Input > Device Type.

Other changes:

  • The Options menus have been reorganised with Video, Audio, Input, and Game Options categories.

  • Anti-aliasing has been set to 0x by default, but can now be changed under Options > Video.

  • Acid traps now only trigger if they have clear line of sight to the hero.

  • Added further enhancements to ensure enemies don't slip through the cracks.

  • You can no longer get hurt when a room is phasing out.

13 April 2015 – Version 318.1

  • Renamed "Automatic Controller Selection" to "Automatic Device Selection".

  • In singleplayer mode, improved the way controllers are automatically detected and selected (or not) as the input device type to use.

  • Manually selecting Keyboard & Mouse under Options > Input > Device Type now sets Automatic Device Selection to Off.

  • Manually selecting either Xbox Gamepad or PlayStation Gamepad under Options > Input > Device Type now sets Automatic Device Selection to On.

14 April 2015 – Version 318.2

  • Added support for a USB GameCube controller adapter for Windows.

Source

Steam News / 12 April 2015

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