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Steam News23 March 20263mo ago

The City Classic: Post-Launch Update

Hi Talisman fans! ːTalProToadː Following the launch of The City Classic last week, we've just rolled out a small post-launch patch that fixes a number of minor issues and bugs reported by the community.

In this update1

Full notes

Full Talisman: Digital 5th Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions3 changes2 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
fixedPatch Notes:The Reflection spell from The Reaper Expansion wasn't always working against Immobility , but we've now fixed it to work as it should.
removedPatch Notes:In Alliances, there was a crash caused by having insufficient cards in purchase deck - this crash no longer happens!
removedPatch Notes:The Banner of Resistance no longer incorrectly applies its modifer against non-villain enemies.
changedPatch Notes:Alliances Villain cards will now revert back to default stats when defeated when you're using the "Text on cards" feature.
addedPatch Notes:When using a Saved Setup, the game now only shows the Doom Delay house rule if Alliances is enabled"
fixedPatch Notes:When you cast Divination in the City, it will now correctly show you City cards.

Talisman: Digital 5th Edition changes

fixedThe Reflection spell from The Reaper Expansion wasn't always working against Immobility , but we've now fixed it to work as it should.
removedIn Alliances, there was a crash caused by having insufficient cards in purchase deck - this crash no longer happens!
removedThe Banner of Resistance no longer incorrectly applies its modifer against non-villain enemies.
changedAlliances Villain cards will now revert back to default stats when defeated when you're using the "Text on cards" feature.
addedWhen using a Saved Setup, the game now only shows the Doom Delay house rule if Alliances is enabled"

Hi Talisman fans! ːTalProToadː

Following the launch of The City Classic last week, we've just rolled out a small post-launch patch that fixes a number of minor issues and bugs reported by the community.

And while we've got you, thank you for all your feedback during our first week in the City! We massively appreciate your reviews, comments and more.

Patch Notes:

  • Sometimes, the 'Endings' tab would incorrectly start showing Alliances trials - not any more!

  • The Reflection spell from The Reaper Expansion wasn't always working against Immobility, but we've now fixed it to work as it should.

  • In Alliances, there was a crash caused by having insufficient cards in purchase deck - this crash no longer happens!

  • The Banner of Resistance no longer incorrectly applies its modifer against non-villain enemies.

  • Alliances Villain cards will now revert back to default stats when defeated when you're using the "Text on cards" feature.

  • When using Random Endings, the game should now always handle revealing hidden endings correctly.

  • When using a Saved Setup, the game now only shows the Doom Delay house rule if Alliances is enabled"

  • When you cast Divination in the City, it will now correctly show you City cards.

  • Some minor text fixes.

  • There is now a 'What's New' popup that automatically opens on the main menu if there has been an update since you last played.

  • With a lot of effort, you could previously make 1 player online games that wouldn't work - we've fixed this.

  • If you zoom in certain locations, you'll hear audio of squawking birds, to add to the immersion of the game. Unfortunately, the birds would sometimes squawk and keep squawking if you zoomed in and then moved away to another location. So, we've now politely asked the birds to leave now when you do that.

  • The "go to store" and "deck" button should not longer overlay on top of each other for expansions you don't own but someone else does when you are in an online lobby

Thanks again, and good luck with all your rolls! ːBlueTalismanː ːheartː

Source

Steam News / 23 March 2026

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