What changed
0 fixes0 additions1 change0 removals
changedDo your fans try to escape your machine when running TaleSpire? If so, this patch might be for you! We have a fix for a long-standing threading issue that has been causing CPU usage on some machines to be noticeably higher than would otherwise make sense. Here are some very rough observations that we’ve made: WARNING: We are not set up for rigorous benchmarking, nor do we have the deep knowledge required to do a good job. Take these results as a rumor! On the Steam Deck, we saw a 7 °C drop in CPU temperature, a ~1000 RPM drop in fan speed, much more stable frame timings, AND all with slightly higher FPS. On an x86 tablet/laptop convertible with a Ryzen 8840U SoC, running TaleSpire with frame-rate limited to 30fps, we saw an approximately 20% SoC power consumption drop compared to the same setup on our previous release. And with a 16-Core AMD Ryzen 9 9950X, you could straight up hear that the fans were not being thrashed so hard! You can see some more hand-wavy findings below the version of this post on our dev-log Of course, this patch doesn’t fix all the perf issues. We’ve got a lot more in the pipeline that should make TaleSpire even more accessible to our friends on lower-end machines. Which means more folks who can join the fray! Until next time, we wish you all good CPU temps, and a good week.
TaleSpire changes
changedDo your fans try to escape your machine when running TaleSpire? If so, this patch might be for you! We have a fix for a long-standing threading issue that has been causing CPU usage on some machines to be noticeably higher than would otherwise make sense. Here are some very rough observations that we’ve made: WARNING: We are not set up for rigorous benchmarking, nor do we have the deep knowledge required to do a good job. Take these results as a rumor! On the Steam Deck, we saw a 7 °C drop in CPU temperature, a ~1000 RPM drop in fan speed, much more stable frame timings, AND all with slightly higher FPS. On an x86 tablet/laptop convertible with a Ryzen 8840U SoC, running TaleSpire with frame-rate limited to 30fps, we saw an approximately 20% SoC power consumption drop compared to the same setup on our previous release. And with a 16-Core AMD Ryzen 9 9950X, you could straight up hear that the fans were not being thrashed so hard! You can see some more hand-wavy findings below the version of this post on our dev-log Of course, this patch doesn’t fix all the perf issues. We’ve got a lot more in the pipeline that should make TaleSpire even more accessible to our friends on lower-end machines. Which means more folks who can join the fray! Until next time, we wish you all good CPU temps, and a good week.
Do your fans try to escape your machine when running TaleSpire? If so, this patch might be for you! We have a fix for a long-standing threading issue that has been causing CPU usage on some machines to be noticeably higher than would otherwise make sense. Here are some very rough observations that we’ve made: WARNING: We are not set up for rigorous benchmarking, nor do we have the deep knowledge required to do a good job. Take these results as a rumor! On the Steam Deck, we saw a 7 °C drop in CPU temperature, a ~1000 RPM drop in fan speed, much more stable frame timings, AND all with slightly higher FPS. On an x86 tablet/laptop convertible with a Ryzen 8840U SoC, running TaleSpire with frame-rate limited to 30fps, we saw an approximately 20% SoC power consumption drop compared to the same setup on our previous release. And with a 16-Core AMD Ryzen 9 9950X, you could straight up hear that the fans were not being thrashed so hard! You can see some more hand-wavy findings below the version of this post on our dev-log Of course, this patch doesn’t fix all the perf issues. We’ve got a lot more in the pipeline that should make TaleSpire even more accessible to our friends on lower-end machines. Which means more folks who can join the fray! Until next time, we wish you all good CPU temps, and a good week.