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Steam News8 February 20242y ago

Patch 0.6.2a

Greetings! It has been around 2 days since I made the patch, but I am back with another patch! This time, not so many changes other than a few tweaks.

In this update1

Full notes

Full Tales Of Two Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions10 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Store
addedGreetings!This time, not so many changes other than a few tweaks. However, I didn't want it to be just number changes, so I'm introducing a new system a bit earlier than expected.
changedBeing A Bit More TalkativeNow while you are in map view, you can see protagonists talking! Some dialogues will change based on their situation or progress. This should give a bit more feeling of the world being alive.
changedPotionIncreased chance of obtaining potion from 35% to 40%.
changedPotionIncreased chance of obtaining legendary potion.
changedPotionBlock Slurp Increased defense gained from 7 to 10.
changedPotionOverwhelming Power Decreased Empowered effectiveness from 50% to 40%. Increased duration of Empowered from 1 turn to 3 turns.
chance of obtaining potion35%40%chance of obtaining potion increased, buffBlock Slurp Increased defense gained710Block Slurp Increased defense gained increased, buffOverwhelming Power Decreased Empowered effectiveness50%40%Overwhelming Power Decreased Empowered effectiveness decreased, nerfFour Port Fortress Decreased Fortify effectiveness30%25%Four Port Fortress Decreased Fortify effectiveness decreased, nerf

Tales Of Two Heroes changes

addedThis time, not so many changes other than a few tweaks. However, I didn't want it to be just number changes, so I'm introducing a new system a bit earlier than expected.
changedNow while you are in map view, you can see protagonists talking! Some dialogues will change based on their situation or progress. This should give a bit more feeling of the world being alive.
changedIncreased chance of obtaining potion from 35% to 40%.
changedIncreased chance of obtaining legendary potion.
changedBlock Slurp Increased defense gained from 7 to 10.

Greetings!

It has been around 2 days since I made the patch, but I am back with another patch!

This time, not so many changes other than a few tweaks. However, I didn't want it to be just number changes, so I'm introducing a new system a bit earlier than expected.

Being A Bit More Talkative

Now while you are in map view, you can see protagonists talking! Some dialogues will change based on their situation or progress. This should give a bit more feeling of the world being alive.

Potion

  • Increased chance of obtaining potion from 35% to 40%.

  • Increased chance of obtaining legendary potion.

  • Block Slurp

    • Increased defense gained from 7 to 10.

  • Overwhelming Power

    • Decreased Empowered effectiveness from 50% to 40%.

    • Increased duration of Empowered from 1 turn to 3 turns.

  • Four Port Fortress

    • Decreased Fortify effectiveness from 30% to 25%.

    • Increased duration of Fortify from 1 turn to 3 turns.

  • Drink Coma

    • Increased Weaken effectiveness from 25% to 30%.

    • Increased duration of Weaken from 2 turns to 4 turns.

  • Soft Drink

    • Increased Vulnerable effectiveness from 25% to 40%.

    • Increased duration of Vulnerable from 2 turns to 4 turns.

  • Nothingness

    • Increased duration of Nullify Debuff from 1 turn to 3 turns.

  • Love And Hatred

    • Fixed reward icon size.

    • Increased duration of Spike from 3 turns to 5 turns.

Adventure Perk

  • Replaced adventure perk Enchanter to Philosopher's Flask.

    • New: Increases potion slot by 1.

    • Ongoing adventure with Enchanter active will remain unaffected.

Shop

  • Updated background sprite.

Source

Steam News / 8 February 2024

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