Full notes
Full Tales Of Two Heroes update
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Repeated intro
Greetings!
What changed
- Events
- Gameplay
- Balance
- UI and audio
- Store
Tales Of Two Heroes changes
- Bladehero
Season of festivity is here! I wish everyone to have a wonderful holiday and a relaxing days to wrap up year. For me, this year has been a very busy year, and I am happy about the outcome, which is this game I am writing this note about. I hope that next year will be just as current year, so that I'll get enough time to finish the game. :)
I would like to take this opportunity thank people who has supported this project in any form. I have worked with skilled artists that have made it possible for this game to be alive, and there already have been several players who have played and gave feedback to improve the game. Without anyone of you, Tales Of Two Heroes wouldn't be on Steam, and I wouldn't be writing this.
That's enough talking, here's the patch note!
General
Section with first story event is now limited to 1 tile.
Increased section that starts to spawn rare arsenal from 6 to 8.
Increased section that starts to spawn legendary arsenal from 11 to 12.
Decreased chance of rare arsenal being granted from normal battle reward from 40% to 30%.
Increased guidance gained from elite battle from 2 to 3. (Rollback from previous patch)
Fixed relic name and description font size being small for Korean language.
Enemy
Added enemy "Wisp."
Slime
- ShiedifyDecreased defense gained from 3 to 2.
Rock Golem
Decreased HP from 14 to 12.
- Tectonic DisruptionDecreased damage from 3 to 2.
Bandit Leader
- Bullet DanceIncreased damage from 2 to 3.
- Slice And DiceDecreased defense only damage from 8 to 5.
Arachne
Increases damage resistance of Cave Wide Web from 15% to 25%.
Arsenal
Added arsenal "Night Terror."
Blade Of Innocence
- BraveryDecreased damage from 5 to 4.
- PurityIncreased defense gained from 2 to 3.
Glittering Path
- Guiding LightDecreased damage from 5 to 4.
- Protective LightIncreased defense gained from 2 to 3.
- Explosive LightDecreased chance to apply Stun from 75% to 66%.
Salvation Remedy
- MedicationIncreased attack damage from 6 to 7.
Dragoon
- Moon Dragon's BlessingDecreased duration of load from 5 turns to 3 turns.
Leviathan
- Bottomless AppetiteIncreased max HP gained from 1 to 2.
Among Ourselves
- Out Of SightIncreased Venting's chance to Dodge from 75% to 90%.
- Conference CallIncreased duration of Conference Call from 2 turns to 3 turns.
Golden Record
- To Whom It May ConcernDecreased attack damage from 5 to 4.
- To Whom It May ConcernDecreased chance to apply Stun from 80% to 30%.
Rainmaker
- Raindrop ManeuverDecreased duration of Dodge from 2 turns to 1 turn.
Surtr
- LaevateinnIncreased duration of self Burn from 5 turns to 8 turns.
- MuspelheimIncreased duration of self Burn from 5 turns to 8 turns.
- MuspelheimIncreased extra defense gained per Burn stack from 3 to 4.
- RagnarokIncreased damage of Cleansing Flame from 12 to 20.
Brave New World
- CommunityDecreased attack damage from 17 to 15.
- IdentityDecreased defense gained from 13 to 12.
Unforeseen Consequences
- Cataclysmic TurnaroundIncreased maximum attack damage increase from 200% to 300%.
- Unpredictable CircumstanceIncreased maximum defense increase from 200% to 300%.
Futuristic Enigma
- End Of MysteryIncreased effectiveness of Vulnerable from 15% to 20% per debuff.
Relic
Futon
Increased guidance gain from 1 to 2.
Antique Music Sheet
Decreased cooldown of effect from 3 turns to 2 turns.
Holy Hand Grenade
Increased attack damage from 8 to 10.
Leftover
Decreased HP recovery from 4 to 3.
Omamori
Decreased damage to reduce to 1 from 5 to 4.
This effect is now limited to damage to HP only. If the remaining damage after defense calculation is done is less than the damage threshold, it will be reduced to 1.
Old Armor Set
Decreased defense reduction limit from 30 to 20.
Fresh Fruit
Decreased max HP gained from 8 to 6.
Knuckles
Increased damage increase per offensive action from 4% to 5%.
Increased maximum damage increase from 80% to 100%.
Nunchaku
Decreased number of battle required to gain max health from 6 to 4.
Increased max HP gain from 1 to 2.
Bento
Decreased HP recovery from 10 to 8.
Fallen Star
Increased attack damage increase from 25% to 30%.
Decreased damage resistance from 25% to 15%.
Sweet Pancake
Effect changed.
(Previous) Increased healing effectiveness by 50%.
(Now) Recovers 6 HP upon winning a battle if current HP is below 50% of max HP. Recovered HP cannot exceed 50% of max HP.
Iron Maiden
Effect changed.
(Previous) Bleed no longer reduces healing effectiveness.
(Now) For each Bleed on self, increases damage resistance by 10% at maximum of 50%.
Rusted Crown
Decreased HP recovery from 30 to 20.
Event
Added event "Evangelization Of Arms."
Added event "Steel Lake Winery."
Call Of Wild
Increased minimum board section this event can happen from 6 to 8.
Abandoned Campsite
Increased guidance penalty on the second choice of first chain from 1 to 2.
Old Beggar
Decreased gold penalty on the second choice of first chain from 100 to 60.
Life Of A Mad Composer
Increased minimum board section this event can happen from 6 to 10.
Syzygy
Increased minimum board section this event can happen from 1 to 8.
Birthplace Of Iron
Increased minimum board section this event can happen from 1 to 10.
Shop
Items in shop now has a chance to be put on discount.
Cost of rare arsenal has been increased from 175 to 200.
Cost of legendary arsenal has been increased from 250 to 300.
Cost of rare relic has been increased from 225 to 250.
Cost of legendary relic has been increased from 300 to 350.
Cost of enchant has been increased from 170 to 175.
Adventure Perk
Shock And Awe
Decreased HP reduction on re-battle from 20% to 10%.
Source
Changelog.gg summarizes and formats this update. How we read updates.
