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Steam News11 December 20232y ago

Patch 0.5.1: First version on Steam!

I am so excited to have Steam page of Tales Of Two Heroes up and running, it almost feels like a dream to have my game here in public. :D Previously, this game was on itch.

Full notes

Full Tales Of Two Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes11 additions9 changes0 removals
  • Gameplay
  • Balance
  • Store
  • Events
  • UI and audio
  • Fixes
changedPreviously, this game was on itch.io, and thus there were some versions previous to the first version on Steam. And as I was preparing for Steam release, I made updates on the game as well. Here is the patch note for version 0.5.1:
addedAdded more resolution ratios.
addedAdded game custom mouse cursors.
addedAdded analytics feature to collect game data. On first execution of the game, a consent window will pop up for a player to decide whether to participate in analytics or not. This option can be changed freely on settings.
addedGiving up on an adventure now grants 1 adventure perk point. This is only applied to demo. The plan is to have an experience system and level system connected with the adventure perk. For the demo version, completing and giving up an adventure will grant you an adventure perk point, at maximum of 13 points.
addedAll arsenals now has minimum damage of 1.
5 AU26235 AU decreased, nerfaccuracy gained from Gift Of The Great Voyager15%20%accuracy gained from Gift Of The Great Voyager increased, buffOn the first chain, increased damage amount of first option46On the first chain, increased damage amount of first option increased, buffGood Nights Sleep Decreased HP recovery amount87Good Nights Sleep Decreased HP recovery amount decreased, nerf

Tales Of Two Heroes changes

  • Stormhero
changedPreviously, this game was on itch.io, and thus there were some versions previous to the first version on Steam. And as I was preparing for Steam release, I made updates on the game as well. Here is the patch note for version 0.5.1:
addedAdded more resolution ratios.
addedAdded game custom mouse cursors.
addedAdded analytics feature to collect game data. On first execution of the game, a consent window will pop up for a player to decide whether to participate in analytics or not. This option can be changed freely on settings.
addedGiving up on an adventure now grants 1 adventure perk point. This is only applied to demo. The plan is to have an experience system and level system connected with the adventure perk. For the demo version, completing and giving up an adventure will grant you an adventure perk point, at maximum of 13 points.

I am so excited to have Steam page of Tales Of Two Heroes up and running, it almost feels like a dream to have my game here in public. :D

Previously, this game was on itch.io, and thus there were some versions previous to the first version on Steam. And as I was preparing for Steam release, I made updates on the game as well. Here is the patch note for version 0.5.1:

General:

  • Added more resolution ratios.

  • Added game custom mouse cursors.

  • Added analytics feature to collect game data.

    • On first execution of the game, a consent window will pop up for a player to decide whether to participate in analytics or not.

    • This option can be changed freely on settings.

  • Giving up on an adventure now grants 1 adventure perk point.

    • This is only applied to demo. The plan is to have an experience system and level system connected with the adventure perk. For the demo version, completing and giving up an adventure will grant you an adventure perk point, at maximum of 13 points.

  • All arsenals now has minimum damage of 1.

Arsenal:

  • Added Salvation Remedy.

  • Pale Blue Dot

    • Decreased damage of 40.5 AU from 26 to 23.

    • Increased accuracy gained from Gift Of The Great Voyager from 15% to 20%.

Shop:

  • Got a new background and music!

  • Added relic Membership Card in the relic pool.

Event:

  • Added Call Of Wild event.

  • Life Of A Mad Composer

    • Choosing an option to leave on the first chain now has HP penalty.

  • Destroyed Village

    • On the third chain, changed the consequence of second option from max guidance penalty to random two arsenals gaining Fragile enchant.

  • Peace After A Storm

    • On the first chain, decreased HP recovery of first option from 6 to 4.

    • On the first chain, increased damage amount of first option from 4 to 6.

Adventure Perks:

  • Good Nights Sleep

    • Decreased HP recovery amount from 8 to 7.

  • Filled Pocket

    • Decreased starting gold amount from 80 to 40.

  • Clairvoyance

    • Decreased number of future section to view enemy from 2 to 1.

    • Fixed typo.

Relics:

  • Beak Mask

    • Fixed status effect icon not displaying correctly while Beak Mask relic is active.

  • Voodoo Doll

    • Fixed status effect icon not displaying correctly while Voodoo Doll relic is active.

Enemy:

  • Apprentice Knight

    • Fixed Defensive Position using players nullify debuff effect to nullify self debuff.

    • Decreased Defensive Position's Fortify duration from 4 turns to 2 turns.

    • Decreased Defensive Position's Weaken duration from 4 turns to 2 turns.

    • For Justice Under Daylight version of Apprentice Knight, decreased HP from 28 to 24.

  • That Rabbit

    • Fixed Fear The Worthy not triggering reflection damage.

  • Old Knight

    • Added battle dialogues.

  • Arachne

    • Increased Acidic Vile's Corrosion duration increased from 3 turns to 4 turns.

    • Increased Venomous Fang's Vulnerable duration increased from 3 turns to 4 turns.

Source

Steam News / 11 December 2023

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