Full notes
Full Tales Of Miravia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Gameplay
- UI and audio
- Maps
- Fixes
A big polish pass: cleaner, more modern UI, improved saves, revamped tutorials, optimization, balance tweaks, plus a bunch of critical fixes that could block progression. Also, major visual upgrades across the game’s artwork.
🛒 Store / Demo
- 🧪📦 Noteover the next few days, the store page and the demo will be updated to match everything included in this version.
🏷️ Visual Identity (Logo / Title / Menus)
- 🖼️ Changedthe game’s logo has been permanently updated . (this time it’s the definitive one 😄)
🏰 Updated: refreshed title screen.
- 🌌 Updatednew menu backgrounds to better match the game’s current style.
🎨 UI / Interface
- 🪟✨ New window aestheticsthe overall look of the game’s windows has been updated.
- 🎛️ General UI refreshimproved colors for better readability and consistency.
🧱 Window layout improvements: cleaner structure and better placement.
- 🔍 Visibility improvementsadjusted element sizing/spacing to improve readability.
🧩 Overall consistency: multiple UI details refined for a more modern feel.
🖼️ Visual Art (Portraits)
🧑🎨 Improved: all character portraits have been upgraded for higher quality and better visual consistency.
⚔️ Battle
🛡️ New: allies now display their Attack and Defense during battle.
- 🎬 Improvedmany battle action sequences were reworked to feel faster and more dynamic .
🐢 Pacing adjustment: the overall battle pace has been slightly slowed down, as it was previously too fast.
- 🧹 Removedthe party command menu has been removed from battle.
🧭 Improved: actor commands have been reorganized and refined.
- 🎲 New commandadded an option to randomly select an available skill .
💰 Draken (Currency)
💎 Improved: modernized Draken indicator.
🪙 New feedback: picking up Draken on the map now shows a visual text notification on screen.
🧩🤫 Secrets
🎹 New: a few interesting secrets have been implemented… (piano… wink wink 👀).
📘 Tutorials
🧠 Improved: all tutorial screens have been upgraded for clearer presentation.
- 📝 Rewrittenall tutorial text descriptions were rewritten to match and support the new images .
🎵 Soundtrack DLC
- 🎧 Updatedthe Soundtrack DLC now includes 17 new tracks .
📝 Text / Menus / Descriptions
🛠️ Fixed: many spelling/typo issues.
✍️ Improved: menu wording and general text clarity.
🧾 Fixed: many in-game descriptions to better reflect their actual behavior and be easier to understand.
🖼️ Icons / Art
- 🌀 ImprovedZerax’s skill icons have been updated.
⚙️ Options Menu
- 🧹 Simplifiedremoved redundant options.
📄 Unified: settings are now organized into a single page.
💾 Saving / Auto-Save
⏱️ Improved: the game now auto-saves more frequently.
💡 New: on-screen UI indicator when an auto-save happens.
- 🗂️ Newadded more save slots .
🗺️ Maps / Exploration
🧱 Fixed: various map issues.
🧭 Fixed: multiple collision problems across different areas.
🚀 Performance / Optimization
🧠 Improved: optimization in several areas, aiming for better overall performance.
🔒 Close Confirmation
- 🛑 Newadded a confirmation prompt when closing the game to prevent accidental exits.
🧪 Balance Tweaks
- 🐉 Enemiesadjusted parameters for certain enemies.
- 🧬 Charactersadjusted certain character parameters.
- 🧰 Itemsimproved/tweaked some item parameters.
🧯 Critical Fixes / Progression
✅ Fixed: multiple critical issues that could affect progression.
- 🔁 Fixedresolved a bug where dying against certain bosses could cause the game to get stuck in a reload loop .
Source
Changelog.gg summarizes and formats this update. How we read updates.
