Full notes
Full Tales of Arcrath update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- Security
Tales of Arcrath changes
1.3.2 New
1.Title The game will now ask to load a file provided you have a save file in Genesis
1.6 Arcambria 4. Music * Added music
3.Buildings 3.3 INN Added the Save function 3.8 Food Market Fixed the shop being closed during open hours 3.16 Guard House If Exhaustion is above 50 Chance to engage another battle Can happen a total of 5 times Fixed the price of conscripting
4.Maps 4.1 Legathoria 1.Vyrfellia 2.Beluvia 4.2 Syron 1.Augr * Fixed the random encounters * Fixed the bridge 2. McAul * Added the shops * Implemented the map features
5.Systems 5.3 Survival System Food other than rice now restores Energy 5.5 Government System 5. Real Time growth * Fixed the town not increasing/decreasing * Enhanced the AI 5.6 Warfare Fixed the random encounters
7.Enemies 7.1 Rebels * Optimized the number of rebels in battle based on the number of rebels in the map this will provide an easier experience starting * Adjusted the Real Time rebels Based on guards and security Rebels will increase/decrease
Source
Changelog.gg summarizes and formats this update. How we read updates.
