Full notes
Full Tales of Arcrath update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Tales of Arcrath changes
Currently working on 1.3.1 Ai will be optional after the patch release
1.3.1 will have the following
Changed the Font to fit Japanese translation
Now have the option to play with AI
There's an added question at the game start-up
In-Game it's the X Key
2.Character Creation
1.1 Can choose starting locations
Syron
Legathoria
3.Buildings
3.2 Library
Changed the Study
It now costs Exhaustion
Refined prices
3.11 Alchemist
Added Aura's and Essence
Aura opens at Development 200
Essence opens at Development 300
3.12 Lumberyard
Added wood chopping
Replaced Lumber gathering
It's now logs
3.20 Armor Shop
Added Icons to the Choices
5.Systems
5.4 Trimetallic Currency
There's now no automation
Keyboard
Silver to Gold (4 Key)
Gold to Silver (3 Key)
You may need to assign the keys
8.Enemies
8.1 Rebels
Added more rebel troops
Based on how many in a province
More may appear in battle
This adds difficulty to combat
8.Story
8.3 A Fantasy Within
Fixed windows
9.Skills
9.1 Physical
Adjusted the speed of melee attacks
9.2 Essence
Essence dmg based in INT
12.Light
Night Light
10.Bugs
10.1
Fixed a bug on the title screen
Where is flashes an image
11.Database
11.1 Items
Covers and pages say what skill you get
Source
Changelog.gg summarizes and formats this update. How we read updates.
