Update log
Full Talented update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Fixes
Added a some new anti-Softlock rules:
If enemies have stopped spawning and no enemy has been damaged within the last 15 seconds the night will automatically end
If enemies have stopped spawning an no enemy has been killed in within the last 30 seconds the night will automatically end
Other Changes
The Boo-lets Achievement can no longer be unlocked with classes other than Bandit
Fixed an issue stopping Abilities added from Ninja's Balance Talent from being upgraded
Fixed an issue causing Gravestones to appear above lanes when created by a character with a large amount of bonus size
Reduced the activation requirement of Voidstar's Black Hole upgrade to 40 (down from 50)
Reduced the activation requirement of Voidstar's White Dwarf upgrade to 150 (down from 25)
Shurikens created by Voidstar are now classed as Basic Attacks (allowing them to be enhanced by Prisms)
While Auto Cast is enabled, Flesh Pact and Blood Pact will only activate at a rate equal to your Health Regeneration Rate
While Auto Cast is enabled, Flesh Pact and Blood Pact will only activate if you are above 30% of your Maximum Health Points
Flesh Pact now increases size by 15% (up from 10%)
Source
