Full notes
Full Takeover update
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Repeated intro
Hello Takers!
What changed
- UI and audio
- Maps
Takeover changes
I have work both on the game and its demo with a big concern: Is the game fun to play and is it easy to handle?!
The result is this list of updates: Rotation camera fixed Camera lag added (remove the impression of having the camera stuck to the back of the character Scene camera removed (no more transition between them and the player character) More smoothness for the gameplay The Drone UI has been lightened The graphics has been improved and lightened as well which lead to better performance No more skills Pop-Up on screen, replaced by icon appearing over the life and rage bar.
Battle UI is reshaped a bit to take less space on the screen The pause feature returns in this version.
A lot of particle FX has been replaced Battle sound are clearer Overall, the battle is faster with less camera transition, you keep track of the player character while in the middle of the combat.
The surveillance drone looks far better less rigid
My To do list:
Translate the game in French, German, Chinese, Corean and Japanese
More characters, 2 more female fighters one with twin blade and one with double gun and rocket launcher!!
More battle stage (among them one challenging plateform stage)
A boss (big like Elden Ring or one small fast and smart like Nier Automata)
A trailer
You can also visit my youtube channel to see all my work as a solo dev!
Source
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