Full notes
Full Take The Wheels! update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello all! Releasing a new update for the Take The Wheels! demo today! Featuring some new and improved replay functionality, as well as much more improved navigation of the UI with a controller! So you no longer need to rely on using your mouse to move through menus before you start racing!
What changed
- UI and audio
- Gameplay
- Fixes
Take The Wheels! changes
Check out the changes below!
Updated foliage
No longer has a full bright/unlit look anymore
No longer has the hologram effect
Toggle HUD option made more clear
There is now a checkbox that also affects all HUD elements, including the checkpoint indicator
Changed square/X to be used for boost
Circle/B is now used for change camera
R1 is still used for boost (this change is for people using the triggers to accelerate)
Settings can be adjusted with the controller now
(like graphics settings and stuff)
Clicking back into the game now keeps the controller cursor input instead of losing it
Added glow to the track edge
This is to help with track readability
Added new orbiting spectator functionality
This lets you keep a fixed distance from cars when spectating them (similar to an orbiting 3rd person camera in some games)
Changed the spectator UI layout
Added text options on what some keys now do, as well as a new way to change who you are spectating
Fixed car not having the correct colour when racing
Other than that, more is being worked on for the full release of the game (which is why the replay interface has changed slightly)
Keep setting those blisteringly fast lap times, and perfecting your control of the car in Take The Wheels!
Source
Changelog.gg summarizes and formats this update. How we read updates.
