Full notes
Full Take a Walk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Gameplay
added-Added walls to the levels to avoid out of bounds issues
Knocked out a few things
--Shift/L3 now enables a sprint... It just feels too natural (you can still set speed in the settings)
--Added walls to the levels to avoid out of bounds issues
--cleaned up some issues with the AI that caused some framerate issues during extended play
Source
Changelog.gg summarizes and formats this update. How we read updates.
