HomeGamesUpdatesPricingMethodology
Steam News30 January 20251y ago

Improvements to gameplay and balancing the Orks!

Hello Cadets! In today's update, we have more substantial improvements to the game.

In this update5

Full notes

Full Takara Cards update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Performance
addedImproved reputation change mechanics:You can now choose which reputation to change, but Cursed reputations appear to change only if the gods have MERCY on you. ;)
fixedBalancing the Orks:In addition to the bugs fixed in some Ork cards in the last update, I've made some changes to their starter deck. In addition, a new Ork Maneuver has been created: Orks Sword, a frontal electric attack similar to Jump Shot.
changedBalancing the Orks:Jump Bath now evolves with Skill 1 = Increased shield gain (2).
changedMinor improvements:Improvements to the LOG interface.
addedMinor improvements:New Rational reputation: Overloadr Capacitors (buys card of the same name).
addedMinor improvements:New sectors have almost double the chance of Unicorn Cargo appearing.

Takara Cards changes

addedYou can now choose which reputation to change, but Cursed reputations appear to change only if the gods have MERCY on you. ;)
fixedIn addition to the bugs fixed in some Ork cards in the last update, I've made some changes to their starter deck. In addition, a new Ork Maneuver has been created: Orks Sword, a frontal electric attack similar to Jump Shot.
changedJump Bath now evolves with Skill 1 = Increased shield gain (2).
changedImprovements to the LOG interface.
addedNew Rational reputation: Overloadr Capacitors (buys card of the same name).

Hello Cadets! In today's update, we have more substantial improvements to the game. Starting with changes to how a Jump ends:

A jump now ends automatically when the number of ENEMY units (Dragon Drones) reaches ZERO, ignoring Meteors and other units in the board. The player will also receive the “CLEAN JUMP” Rank bonus even if there are Meteor units and the like on the board. In addition, when a combat ends automatically, all the Scrap units on the board are drawn to the player's ship. These combat changes take away the boredom that some cadets felt at the end of combat.

Improved reputation change mechanics:

You can now choose which reputation to change, but Cursed reputations appear to change only if the gods have MERCY on you. ;)

Balancing the Orks:

In addition to the bugs fixed in some Ork cards in the last update, I've made some changes to their starter deck. In addition, a new Ork Maneuver has been created: Orks Sword, a frontal electric attack similar to Jump Shot.

Details on the changes:

  • The Orks basic deck now contains Orks Sword, replacing one Orks Meditation.

  • A Booze Bath card was replaced by Fairy Riding in the starter deck.

  • Orks Blink now evolves with Skill 2 = Greater tile jump range.

  • Jump Bath now evolves with Skill 1 = Increased shield gain (2).

Minor improvements:

  • Improvements to the LOG interface.

  • New Rational reputation: Overloadr Capacitors (buys card of the same name).

  • Unicorn Cargo delivery Centers are now always present at all Guild space stations.

  • New sectors have almost double the chance of Unicorn Cargo appearing.

  • Improvements to unit code to prevent crashes during shift change.

  • Corrections to Locations: French, Korean, Italian, and Polish.

Until the next update, Cadets!

Source

Steam News / 30 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.