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Steam News14 November 20241y ago

Update Notes for Build 11.14.2024.5

-Added indicator to load game menu showing endings the player has achieved (this will show nothing on old saves) -Fixed load times causing session playtime metric to go negative, which could also cause the pause menu to

Full notes

Full Taiji update

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What changed

0 fixes1 addition0 changes0 removals
  • Fixes
addedAdded indicator to load game menu showing endings the player has achieved (this will show nothing on old saves) -Fixed load times causing session playtime metric to go negative, which could also cause the pause menu to be inaccessible for many seconds. -Fixed a visual deculling bug between the Ruins and Hub areas -Fixed "<<" option being default selected the first time the load game menu is initialized

Taiji changes

addedAdded indicator to load game menu showing endings the player has achieved (this will show nothing on old saves) -Fixed load times causing session playtime metric to go negative, which could also cause the pause menu to be inaccessible for many seconds. -Fixed a visual deculling bug between the Ruins and Hub areas -Fixed "<<" option being default selected the first time the load game menu is initialized

-Added indicator to load game menu showing endings the player has achieved (this will show nothing on old saves) -Fixed load times causing session playtime metric to go negative, which could also cause the pause menu to be inaccessible for many seconds. -Fixed a visual deculling bug between the Ruins and Hub areas -Fixed "<<" option being default selected the first time the load game menu is initialized

Source

Steam News / 14 November 2024

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