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Steam News5 November 20241y ago

Update Notes for Build 11.05.2024.8

-Fixed bugs where the ending music and sound effects were tied the opposite volume setting -Most sound effects now duck gradually in volume when pausing (previously this happened instantly) -Fixed bug where locale would

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Full Taiji update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed bugs where the ending music and sound effects were tied the opposite volume setting -Most sound effects now duck gradually in volume when pausing (previously this happened instantly) -Fixed bug where locale would get incorrectly set to USA on new game, causing auto-select language to fail -Added a persistent Error.log, which will log any error messages permanently -Fixed some small bugs that were caused if the player opened the menu very shortly after starting a new game -Fixed a small click in some endgame audio -Fixed where I had accidentally enabled the cheap Z fade transition (meant for Switch only)

Taiji changes

fixedFixed bugs where the ending music and sound effects were tied the opposite volume setting -Most sound effects now duck gradually in volume when pausing (previously this happened instantly) -Fixed bug where locale would get incorrectly set to USA on new game, causing auto-select language to fail -Added a persistent Error.log, which will log any error messages permanently -Fixed some small bugs that were caused if the player opened the menu very shortly after starting a new game -Fixed a small click in some endgame audio -Fixed where I had accidentally enabled the cheap Z fade transition (meant for Switch only)

-Fixed bugs where the ending music and sound effects were tied the opposite volume setting -Most sound effects now duck gradually in volume when pausing (previously this happened instantly) -Fixed bug where locale would get incorrectly set to USA on new game, causing auto-select language to fail -Added a persistent Error.log, which will log any error messages permanently -Fixed some small bugs that were caused if the player opened the menu very shortly after starting a new game -Fixed a small click in some endgame audio -Fixed where I had accidentally enabled the cheap Z fade transition (meant for Switch only)

Source

Steam News / 5 November 2024

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