Full notes
Full Syrian Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
General fixes
- Fixed an issue where the scripted actions queue was overflowing, which could lead to the incorrect execution of the game's scenarios; - Fixed issues with video playback when using discrete sound cards, which should eliminate the lag and crashes happening in the intro and outro; - Fixed the UI image for the MLRS technical.
DLC
- Fixed the scripting errors with the Grads in the second mission. We recommend restarting the mission instead of using the old saves from the mission; - Fixed an issue where some allied troops didn't come under the player's control in the third mission; - Slightly increased the SPG squad's accuracy and adjusted their growth with experience ranks; - Fixed audio issues with the driver squad; - Fixed a problem with aiming at one of the enemy T-72s in the fourth mission; - Fixed the UI image for the B-10 technical.
Source
Changelog.gg summarizes and formats this update. How we read updates.
