Full notes
Full Syrian Warfare update
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What changed
- Maps
- Fixes
- Gameplay
- Workshop
Syrian Warfare changes
DLC Battlefields:
Fixed the fatal errors that occurred when using the Undo action in the Editor.
You can now recalculate the PhysX and Visibility files directly in the Editor. You'll have to do this if your level's landscape was changed.
You can now copy the "themes.xml" file to your Battles' directories and use custom music tracks in your own Battles.
Updated the Lua scripts of the Battle templates. You can use new scripts to create custom campaigns more easily. If you want to include two or more missions in your Battle's campaign, you now only have to change the "spawns.lua" file to add the mission's start icon on the global map. You can set the icon's and the camera's coordinates in the same file.
Resolved the issue where finished missions' start icons didn't disappear from the global map.
Source
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