Full notes
Full SynthwaveZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
Re-worked lighting on Death valley to the updated method using level streaming. (More maps with new method coming soon)
Changed Final Boss on Death Valley - Changed exploding zombie damage range - Changed Hell Creature damage and FX - Minor changes to base base zombie - reduced points received from killing zombies per bullet hit - removed Christmas from main menu - Added recommended settings tab to main menu - general optimizations to game play.
Source
Changelog.gg summarizes and formats this update. How we read updates.
