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Steam News4 December 20241y ago

Update 0.4 - Corrective patch #1

Hello everyone! Following the 0.4 update, here's the first corrective patch! It's taking care of the biggest points we've/you've seen so far! Another corrective patch is set to be released next week.

In this update4

Full notes

Full Synergy update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Following the 0.4 update, here's the first corrective patch! It's taking care of the biggest points we've/you've seen so far! Another corrective patch is set to be released next week. If you find any problem when playing, as always, do not hesitate to keep us posted either here on Steam forums or on the game's Discord And of course, as usual, thanks a lot for playing Synergy!

What changed

9 fixes4 additions6 changes0 removals
  • Workshop
  • Gameplay
  • UI and audio
  • Fixes
changedBalancingChanged construction cost of Music Workshop (from “30 Bricks 50 Carved Woods” to “50 Bricks 30 Carved Woods”)
addedBalancingAdded Composite to late game researches: Advanced Houses: +10 Composite Auditorium : +10 Composite + 30 WoodSculpture Embassy : + 30 Composite Library: +10 Composite Science Exhibition: +30 Composite
changedBalancingIncreased the Science Point cost of Explorer Hut and Kitchen researches from 5 to 10
changedInterface & FeedbackChanged buildings order in the building's list so that similar buildings close to each other
changedInterface & FeedbackReordered meals in the kitchen (cooked meal before bread because it gives less satiety)
changedInterface & FeedbackUpdated Infirmary UI & illness tooltip
the Science Point cost of Explorer Hut and Kitchen researches510the Science Point cost of Explorer Hut and Kitchen researches increased, buff

Synergy changes

changedChanged construction cost of Music Workshop (from “30 Bricks 50 Carved Woods” to “50 Bricks 30 Carved Woods”)
addedAdded Composite to late game researches: Advanced Houses: +10 Composite Auditorium : +10 Composite + 30 WoodSculpture Embassy : + 30 Composite Library: +10 Composite Science Exhibition: +30 Composite
changedIncreased the Science Point cost of Explorer Hut and Kitchen researches from 5 to 10
changedChanged buildings order in the building's list so that similar buildings close to each other
changedReordered meals in the kitchen (cooked meal before bread because it gives less satiety)

Please check the full changelog below :

Balancing

  • Changed construction cost of Music Workshop (from “30 Bricks 50 Carved Woods” to “50 Bricks 30 Carved Woods”)

  • Added Composite to late game researches:

    • Advanced Houses: +10 Composite

    • Auditorium : +10 Composite + 30 WoodSculpture

    • Embassy : + 30 Composite

    • Library: +10 Composite

    • Science Exhibition: +30 Composite

  • Increased the Science Point cost of Explorer Hut and Kitchen researches from 5 to 10

Interface & Feedback

  • Changed buildings order in the building's list so that similar buildings close to each other

  • Reordered meals in the kitchen (cooked meal before bread because it gives less satiety)

  • Updated Infirmary UI & illness tooltip

  • Added precision on research point production speed (1 decimal)

  • Added missing information in irrigation canal building tooltip

  • Uniformised wording between debilitation/weakness illness in English

Bugfix

  • Fixed a bug where selection was impossible behind a feedback worldspace or an order pin

  • It should now be possible to place plantation orders from the Plant Nursery through other order pins

  • Fixed a bug where the blue highlight on harvest buildings could stay active after clicking on a plant

  • Fixed disappearing pins on research nodes when loading a save from the main menu

  • Fixed not localized texts

  • Fixed Exploration radial menu button being disabled after destroying one Explorers' Hut with while having at least one other hut on the map

  • Fixed a bug where the bonus offers by the sandglider were not correctly displayed in red in its interface if the building is inactive

  • Fixed icon alignment in several languages in analysis popup text

  • Fixed a wrong text in the wiki page of districts

  • Fixed a bug which could prevent buildings from being correctly highlighted in construction mode when flipping some decorations

Visuals & Audio

  • Tweaked the volume of the SFX associated with the new district places

Source

Steam News / 4 December 2024

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