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- Syncope
Crystals (part 1)
Greetings! Development continues, and it's time to show you the items that affect the gameplay. Today I'm going to introduce you to two crystals: Invisibility and Dash. The images show them in two versions: how they can…
Store2 changesBalance - Syncope
Bee’s Lands — new update!
Hi everyone! It’s been nearly a month — but we haven’t been idle 🐝 The last few weeks have been super productive: we created a bunch of new concepts for upcoming locations and added ambient soundscapes to support the g…
Announcement3 changesGameplayUI/audio - Syncope
Sweet Fields — new release!
Hello! A fresh update — small but meaningful. We’ve introduced a concept for a new location: “Sweet Fields”. It's not just a pretty spot — it plays an important role in understanding the world of the game. We’ve also ad…
Announcement1 changeFix - Syncope
Sprint Update — World Loading, New Sounds, and Bee’s Farm!
Hello everyone! We continue working on the foundations of the game and gradually filling the world with new details. In this sprint, we optimized scene loading, improved the control system, and expanded content for upco…
Announcement4 changesGameplayUI/audio - Syncope
Patch v0.0.4 Pre-Alpha — Smoother Movement, Seamless World
Hey everyone! Another two weeks have passed — which means a new sprint and a new internal update: version 0.0.4. This time, we focused on making character movement feel more natural and pleasant: we added Inverse Kinema…
Announcement3 changesGameplay - Syncope
Legs on the Ground!
Hey! Quick update — we've been experimenting with Inverse Kinematics (IK) for our spiders, and it's now working! Each leg tries to touch the ground instead of just floating like physics don’t exist. It's still early, bu…
Announcement1 changeGameplay - Syncope
First Internal Build – v0.0.3 Pre-Alpha
Hi everyone, It’s been a while — we’ve quietly been working on the game over the past months, and today we’re excited to share a milestone: We’ve completed our first internal build – v0.0.3 pre-alpha. This version isn’t…
Announcement - Syncope
In the sky
Announcement - Syncope
Which colors are more suitable for this location?
Announcement - Syncope
Syncope on Steam Next Fest
Hey, guys! We're excited to announce that we will be participating in 'Steam Next Fest,' and our demo will be available from October 9th to October 16th. This will be the Alpha version, in which we aim to showcase the a…
Announcement - Syncope
Battle of the Titans
Hi, everyone! 🤩 Perhaps you're already aware that we are preparing for the upcoming "Steam Next Fest" event. 🎮😏 We're so excited to share the "hot" moments from our demos with you. ⚡️ By the way, we're curious to kno…
Event1 change - Syncope
Meet the new site!
syncopethegame.com
Announcement - Syncope
Syncope Lofi mix
I hope you love Lofi - because while we're getting ready for the demo, our sound designer has created an amazing mix for you. Enjoy listening - Syncope Lofi MIx
Announcement1 changeUI/audio - Syncope
Special thanks to Pedro Pascal.
Announcement - Syncope
Card minigame
Besides the main plot, you will be able to play a mini-game. It's okay, the world won't collapse if you play a couple of card games with an NPC or two. Here's what one of the cards will look like:
Announcement - Syncope
DevLog #1
We are working on the demo day and night day (without any crunches of course). I can't say the date yet, but our development department is doing everything possible to make you feel the vibe of the Syncope world this fa…
Announcement1 changeUI/audio






