Full notes
Full Synchronous update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Changelog:
Added an improved box respawn animation.
Made boxes' horizontal momentum reset upon respawn.
Made Level 3.10 less laggy.
Made respawning boxes unable to be moved.
- pre6 / iOS v1.0.3 [12-21-24]New respawn animation testing.
Drastically reduced the intensity of the rain effect.
Updated the Short Player's particle distance.
Ensured level bounds are not visible on devices with irregular aspsct ratios.
Added a fade animation to the splash screen.
Made all canvases respect width instead of height when using a low aspect ratio.
Fixed UI anchor points for instructional banners.
Made the camera size update on scene load to accomodate screens with low aspect ratios.
- pre7 / iOS v1.0.4 [2/22/2025]Happy new year. Enhanced the mobile experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
