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Steam News12 December 20241y ago

b0.16 pre4

Changelog: Made the mobile control buttons less obtrusive by scaling with height instead of width. Made saving utilize a .json file instead of PlayerPrefs. pre1 [9-2-24]: New save system testing. iOS v1.0.

Full notes

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What changed

0 fixes6 additions4 changes0 removals
  • Gameplay
  • Store
  • UI and audio
addedChangelog:pre1 [9-2-24]: New save system testing.
changedChangelog:iOS v1.0.0 [9-14-24]: Initial App Store release.
addedChangelog:Added a drum hit when landing.
addedChangelog:Added a Collectible post-processing and music layer.
addedChangelog:pre2 [9-26-24]: New sounds testing.
addedChangelog:pre3 / iOS v1.0.1 [10-2-24]: New animations testing.

Changelog:

  • Made the mobile control buttons less obtrusive by scaling with height instead of width.

  • Made saving utilize a .json file instead of PlayerPrefs.

  • pre1 [9-2-24]New save system testing.
  • iOS v1.0.0 [9-14-24]: Initial App Store release.

  • Added a drum hit when landing.

  • Added a Collectible post-processing and music layer.

  • pre2 [9-26-24]New sounds testing.
  • Made level titles scale with height instead of width.

  • Animated level title entrance and exit.

  • Made the camera zoom in when a level restarts because a box was destroyed along with a slowdown.

  • Made the game pause when the windows loses focus.

  • pre3 / iOS v1.0.1 [10-2-24]New animations testing.
  • Added a rain effect to Chapter 3.

  • Updated the Android icon.

  • Refined and expanded on the rain effect.

  • Tweaked the player land sound.

  • Made the continue button always greyed out if there is no save data.

  • pre4 [10-4-24]: Android and rain testing.

Source

Steam News / 12 December 2024

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