Full notes
Full Synchro update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
We have closed the Synchro playtest on Steam until the next major update. Thank you to everyone who participated! This is incredibly valuable. Thanks to your feedback, we've understood and improved a lot of things, and we continue to make improvements!
Here's a bit of statistics:
The playtest was approved for 3054 people;
1482 people made it into the game and played;
We received 700 feedback forms from you;
The median playtime was 40 minutes;
The average overall game score based on ratings from the latest build: 7.75.
The approximate percentage of positive reviews: 85%.
We considered reviews with a score of 6 and below as negative, and those with a score of 7 and above as positive.
Among the issues, we can highlight bugs, problems with the movement mechanics, and the fact that the original gameplay experience often turned out to be difficult and unclear even for experienced turn-based tactics players.
We'll also share the successful aspects: positive feedback on the synchronous battles mechanic, players were delighted with the game world and its references, as well as the visual style, and many enjoyed the setting.
Creating big, interesting, and good games is only possible by relying on player feedback.
Thank you to everyone who believed in us!
Source
Changelog.gg summarizes and formats this update. How we read updates.
