Full notes
Full Synchro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
Synchro changes
That’s right — we’re in! Synchro has joined the RPG Direct festival, and we’re thrilled to be part of this celebration of all things role-playing. Be sure to check out the festival page — it’s packed with amazing indie RPG:
https://store.steampowered.com/developer/nokogodo/sale/rpgdirect2025
And don’t miss the major updates we’ve rolled out for Synchro’s demo during the open playtest! We’ve added multiple difficulty levels, revamped the combat system to make it more clear, and enhanced the Spirit Vision mechanic — it now reveals the lies hidden behind corporate billboards:
Your feedback means the world to us. Play the updated demo, try out the new features, and let us know what you think! You can join the open playtest directly from our Steam page — just click that one button:
Source
Changelog.gg summarizes and formats this update. How we read updates.
