Full notes
Full Symphorix update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Gameplay
changedIf a player cannot afford multiple Behaviours, Beats, or Notes on a component, selection buttons now act as switches. Previously, new players could not afford a second behaviour but were unable to select a different one. This change allows switching to another option.
Symphorix changes
changedIf a player cannot afford multiple Behaviours, Beats, or Notes on a component, selection buttons now act as switches. Previously, new players could not afford a second behaviour but were unable to select a different one. This change allows switching to another option.
If a player cannot afford multiple Behaviours, Beats, or Notes on a component, selection buttons now act as switches. Previously, new players could not afford a second behaviour but were unable to select a different one. This change allows switching to another option.
Source
Changelog.gg summarizes and formats this update. How we read updates.
