HomeGamesUpdatesPricingMethodology
Steam News19 July 202511mo ago

0.87 All attack types unlocked plus Physics Explosions

New Features All Attacks Unlocked: All attack types are available from the start, allowing immediate experimentation with combat strategies and loadouts without progression restrictions.

In this update3

Full notes

Full Symphorix update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Balance
  • Fixes
  • UI and audio
changedNew FeaturesDynamic Explosion Physics : Explosions now push enemies based on proximity and damage, with bombs creating stronger effects than projectiles for realistic, impactful results.
fixedFixed IssuesCoin Retention : Fixed a bug where coins earned in a session were lost if quitting via the pause menu. Coins are now saved instantly upon collection.
changedImprovementsAudio System Overhaul : Audio sliders working in the options menu now and their setting persists between sessions.

Symphorix changes

changedDynamic Explosion Physics : Explosions now push enemies based on proximity and damage, with bombs creating stronger effects than projectiles for realistic, impactful results.
fixedCoin Retention : Fixed a bug where coins earned in a session were lost if quitting via the pause menu. Coins are now saved instantly upon collection.
changedAudio System Overhaul : Audio sliders working in the options menu now and their setting persists between sessions.

New Features

  • All Attacks UnlockedAll attack types are available from the start, allowing immediate experimentation with combat strategies and loadouts without progression restrictions.
  • Dynamic Explosion Physics: Explosions now push enemies based on proximity and damage, with bombs creating stronger effects than projectiles for realistic, impactful results.

  • Smart Proximity Fuses: Projectiles and mines detect and detonate near enemies within a set range, enabling defensive strategies and efficient area denial.

Fixed Issues

  • Coin RetentionFixed a bug where coins earned in a session were lost if quitting via the pause menu. Coins are now saved instantly upon collection.

Improvements

  • Audio System Overhaul: Audio sliders working in the options menu now and their setting persists between sessions.

  • Active Coin Earning: Coins are now earned by collecting energy globes (1 globes = 1 coin) dropped by defeated enemies, rewarding active play over passive survival. Existing coin multipliers remain effective.

Source

Steam News / 19 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.