What changed
1 fix0 additions0 changes0 removals
fixedRunes limited to intel * character spell level - Empty equipped slots indicators made more visible (Head, Torso, etc...) - Rare item duplications addressed - Move entire stacks by holding down CTRL - Ability to stack beyond limit fixed - Glitch allowing Left Hand items to be equipped with 2H weapons fixed - (U)se option color coded for visibility (some players missed the possibility of reading books...) - End game difficulty revised (Lodrain) - Right click on mob icon or mob # key opens bestiary - Travelling spells bug in final level fixed - 3 typos fixed - Woolen hood now provides 3 armor - Elvenbraid text glitch fixed - Torches masking rock formations fixed - All spells and abilities can now be cancelled before target selection - Lich haven effects fixed - Rogues knocked out of stealth by all damaging AOEs - Text display glitch on Fallen Angel mass heal fixed - Dungeon drone failure to start on some occasions fixed
Swords and Sorcery - Underworld - Definitive Edition changes
fixedRunes limited to intel * character spell level - Empty equipped slots indicators made more visible (Head, Torso, etc...) - Rare item duplications addressed - Move entire stacks by holding down CTRL - Ability to stack beyond limit fixed - Glitch allowing Left Hand items to be equipped with 2H weapons fixed - (U)se option color coded for visibility (some players missed the possibility of reading books...) - End game difficulty revised (Lodrain) - Right click on mob icon or mob # key opens bestiary - Travelling spells bug in final level fixed - 3 typos fixed - Woolen hood now provides 3 armor - Elvenbraid text glitch fixed - Torches masking rock formations fixed - All spells and abilities can now be cancelled before target selection - Lich haven effects fixed - Rogues knocked out of stealth by all damaging AOEs - Text display glitch on Fallen Angel mass heal fixed - Dungeon drone failure to start on some occasions fixed
- Runes limited to intel * character spell level - Empty equipped slots indicators made more visible (Head, Torso, etc...) - Rare item duplications addressed - Move entire stacks by holding down CTRL - Ability to stack beyond limit fixed - Glitch allowing Left Hand items to be equipped with 2H weapons fixed - (U)se option color coded for visibility (some players missed the possibility of reading books...) - End game difficulty revised (Lodrain) - Right click on mob icon or mob # key opens bestiary - Travelling spells bug in final level fixed - 3 typos fixed - Woolen hood now provides 3 armor - Elvenbraid text glitch fixed - Torches masking rock formations fixed - All spells and abilities can now be cancelled before target selection - Lich haven effects fixed - Rogues knocked out of stealth by all damaging AOEs - Text display glitch on Fallen Angel mass heal fixed - Dungeon drone failure to start on some occasions fixed