HomeGamesUpdatesPricingMethodology
Steam News14 March 20215y ago

Swords and Sorcery - Underworld March 14th 2021 patch notes

- Total runes per sorcerer limited to intel * spell level. - Equipped slot indicators darkened as they were invisible in some setups (Head, Torso, etc...) - Move entire stacks by holding down CTRL.

Full notes

Full Swords and Sorcery - Underworld - Definitive Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedTotal runes per sorcerer limited to intel * spell level. - Equipped slot indicators darkened as they were invisible in some setups (Head, Torso, etc...) - Move entire stacks by holding down CTRL. - Rare item duplications addressed. - (U)se option color coded for better visibility. (Some players missed that books could be read by using them). - Glitch allowing to equip Left Hand items with 2H weapons fixed. - End game difficulty revised (Wraith). - Right clicking on a mob or pressing (1-9) opens bestiary. - New bestiary entries colored until opened. - Travelling spells disabled in final level. - 3 typoes fixed. - Are you sure" prompt added when quitting on character creation. - Woolen hood now has +3 armor. - Elvenbraid text display glitch fixed. - Torches masking rock formations fixed. - Spells and abilities can now all be cancelled when prompted to select a target. - Lich haven sound glitch fixed. - All damage AOEs now knock rogues out of stealth. - Dungeon drone glitch fixed. - Glitch allowing to stack more than an item's stack limit fixed.

Swords and Sorcery - Underworld - Definitive Edition changes

fixedTotal runes per sorcerer limited to intel * spell level. - Equipped slot indicators darkened as they were invisible in some setups (Head, Torso, etc...) - Move entire stacks by holding down CTRL. - Rare item duplications addressed. - (U)se option color coded for better visibility. (Some players missed that books could be read by using them). - Glitch allowing to equip Left Hand items with 2H weapons fixed. - End game difficulty revised (Wraith). - Right clicking on a mob or pressing (1-9) opens bestiary. - New bestiary entries colored until opened. - Travelling spells disabled in final level. - 3 typoes fixed. - Are you sure" prompt added when quitting on character creation. - Woolen hood now has +3 armor. - Elvenbraid text display glitch fixed. - Torches masking rock formations fixed. - Spells and abilities can now all be cancelled when prompted to select a target. - Lich haven sound glitch fixed. - All damage AOEs now knock rogues out of stealth. - Dungeon drone glitch fixed. - Glitch allowing to stack more than an item's stack limit fixed.

- Total runes per sorcerer limited to intel * spell level. - Equipped slot indicators darkened as they were invisible in some setups (Head, Torso, etc...) - Move entire stacks by holding down CTRL. - Rare item duplications addressed. - (U)se option color coded for better visibility. (Some players missed that books could be read by using them). - Glitch allowing to equip Left Hand items with 2H weapons fixed. - End game difficulty revised (Wraith). - Right clicking on a mob or pressing (1-9) opens bestiary. - New bestiary entries colored until opened. - Travelling spells disabled in final level. - 3 typoes fixed. - Are you sure" prompt added when quitting on character creation. - Woolen hood now has +3 armor. - Elvenbraid text display glitch fixed. - Torches masking rock formations fixed. - Spells and abilities can now all be cancelled when prompted to select a target. - Lich haven sound glitch fixed. - All damage AOEs now knock rogues out of stealth. - Dungeon drone glitch fixed. - Glitch allowing to stack more than an item's stack limit fixed.

Source

Steam News / 14 March 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.