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Steam News19 March 20233y ago

V 1.0.5.N - Weekend hotfixes and balancing

Hey mighty gladiators, too tired for detailed explanation of patch notes ( long weekend but got a few hours in tonight ) , but check it out and I hope it provides a few fixes for some of the reported issues.

Full notes

Full Swords and Sandals Immortals update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey mighty gladiators, too tired for detailed explanation of patch notes ( long weekend but got a few hours in tonight ) , but check it out and I hope it provides a few fixes for some of the reported issues.

What changed

1 fix0 additions4 changes0 removals
  • Security
  • Balance
  • Gameplay
  • Fixes
  • Events
changed-- MULTIPLAYER CHANGES --- • More anti-cheat measures • Battle Intro screen now includes tiny version number so I can see what version players are on if I need to debug • Proper warning text in Battle Intro now tells you if either you or your enemy has no weapon equipped and cannot do battle.
changed-- BALANCE CHANGES / STAT FIXES --- • All gladiators in single player mode now start off with at least 10 stars • Ultimate Warrior Talent nerfed to +10% per hit in a row ( down from 20%)
changed-- BATTLE CHANGES / FIXES -- - • Shadows and Dust movement now scales slightly with agility
changed-- SHOP FIXES CHANGES --- • Potential fix for low value items
fixed-- MISC FIXES AND CHANGES --- • You can now add blueprints and runes to Unique items. • Removed common armour/weapon items from boss rewards • Most recently created gladiators now show up first in the load panel • Multiplayer characters no longer show up to load in single player load game menu and vice versa • Fixed offset position of King Lionel's weapon

Swords and Sandals Immortals changes

changed-- MULTIPLAYER CHANGES --- • More anti-cheat measures • Battle Intro screen now includes tiny version number so I can see what version players are on if I need to debug • Proper warning text in Battle Intro now tells you if either you or your enemy has no weapon equipped and cannot do battle.
changed-- BALANCE CHANGES / STAT FIXES --- • All gladiators in single player mode now start off with at least 10 stars • Ultimate Warrior Talent nerfed to +10% per hit in a row ( down from 20%)
changed-- BATTLE CHANGES / FIXES -- - • Shadows and Dust movement now scales slightly with agility
changed-- SHOP FIXES CHANGES --- • Potential fix for low value items
fixed-- MISC FIXES AND CHANGES --- • You can now add blueprints and runes to Unique items. • Removed common armour/weapon items from boss rewards • Most recently created gladiators now show up first in the load panel • Multiplayer characters no longer show up to load in single player load game menu and vice versa • Fixed offset position of King Lionel's weapon

Big week next week, the last 'real week' of big updates before I park the game and let it breathe for a while.

Cheers Oli Patch Notes V 1.0.5.N March 19 2023)

--- MULTIPLAYER CHANGES --- • More anti-cheat measures • Battle Intro screen now includes tiny version number so I can see what version players are on if I need to debug • Proper warning text in Battle Intro now tells you if either you or your enemy has no weapon equipped and cannot do battle.

--- BALANCE CHANGES / STAT FIXES --- • All gladiators in single player mode now start off with at least 10 stars • Ultimate Warrior Talent nerfed to +10% per hit in a row ( down from 20%)

--- BATTLE CHANGES / FIXES -- - • Shadows and Dust movement now scales slightly with agility

--- SHOP FIXES CHANGES --- • Potential fix for low value items

--- MISC FIXES AND CHANGES --- • You can now add blueprints and runes to Unique items. • Removed common armour/weapon items from boss rewards • Most recently created gladiators now show up first in the load panel • Multiplayer characters no longer show up to load in single player load game menu and vice versa • Fixed offset position of King Lionel's weapon

Source

Steam News / 19 March 2023

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