Repeated intro
Hey gladiators, with roughly a day or so until launch, I've been absolutely swamped with things to do both on the promotional side, so I only got a few short hours in to work on the game itself - but I've done some fixes and (hopefully) some improvements.
What changed
2 fixes3 additions2 changes0 removals
- Gameplay
- UI and audio
- Balance
- Fixes
changedHey gladiators, with roughly a day or so until launch, I've been absolutely swamped with things to do both on the promotional side, so I only got a few short hours in to work on the game itself - but I've done some fixes and (hopefully) some improvements.
addedThe patches will of course continue post-launch for a short while of course, I want to see this game be the best version it can be. ( within reason, I can't spend forever on it and the road calls me on to new adventures soon !)
added-- NEW FEATURES --- • Improved tooltips in battle to show if a skill can do critical hits, cause knockback. These will be further improved in future patches.
added-- BALANCE CHANGES / STAT FIXES --- • Taunt,burp, fartacus, gaseous wind's damage now scales with charisma • Altered Reality skill now has a chance to proc only if you use an elemental spell • Reduced essence costs for all talents in the Warfare and Survival trees
fixed-- BATTLE CHANGES / FIXES --- • Fixed a bug where the Trickster taunt talent did not proc properly • Fixed a bug where Armour Expert took effect against health and not just armour • Reduced knockback power by 30% across the board and increased the defence stat's resistance against it b 50%
changed-- MULTIPLAYER CHANGES --- • Fix for desyncing issues involving some armour-based skills like Sunder Armour and Warrior Strike
Swords and Sandals Immortals changes
changedHey gladiators, with roughly a day or so until launch, I've been absolutely swamped with things to do both on the promotional side, so I only got a few short hours in to work on the game itself - but I've done some fixes and (hopefully) some improvements.
addedThe patches will of course continue post-launch for a short while of course, I want to see this game be the best version it can be. ( within reason, I can't spend forever on it and the road calls me on to new adventures soon !)
added-- NEW FEATURES --- • Improved tooltips in battle to show if a skill can do critical hits, cause knockback. These will be further improved in future patches.
added-- BALANCE CHANGES / STAT FIXES --- • Taunt,burp, fartacus, gaseous wind's damage now scales with charisma • Altered Reality skill now has a chance to proc only if you use an elemental spell • Reduced essence costs for all talents in the Warfare and Survival trees
fixed-- BATTLE CHANGES / FIXES --- • Fixed a bug where the Trickster taunt talent did not proc properly • Fixed a bug where Armour Expert took effect against health and not just armour • Reduced knockback power by 30% across the board and increased the defence stat's resistance against it b 50%
The patches will of course continue post-launch for a short while of course, I want to see this game be the best version it can be. ( within reason, I can't spend forever on it and the road calls me on to new adventures soon !)
Here are the patch notes for today, expect some more fixes tomorrow!
V 0.9.8.C (Mar 08 2023)
--- NEW FEATURES --- • Improved tooltips in battle to show if a skill can do critical hits, cause knockback. These will be further improved in future patches.
--- BALANCE CHANGES / STAT FIXES --- • Taunt,burp, fartacus, gaseous wind's damage now scales with charisma • Altered Reality skill now has a chance to proc only if you use an elemental spell • Reduced essence costs for all talents in the Warfare and Survival trees
--- BATTLE CHANGES / FIXES --- • Fixed a bug where the Trickster taunt talent did not proc properly • Fixed a bug where Armour Expert took effect against health and not just armour • Reduced knockback power by 30% across the board and increased the defence stat's resistance against it b 50%
--- MULTIPLAYER CHANGES --- • Fix for desyncing issues involving some armour-based skills like Sunder Armour and Warrior Strike
--- MISC FIXES AND CHANGES --- • Potential fix for weapon unequipping while dual wielding - I'll monitor this if it regresses anything! • Removed Quit to Title from Settings Panel in multiplayer battles • Fixed a glitch with the Armour Bar sometimes throwing silent errors • Added Chinese character font to game logo when using Chinese language