Full notes
Full Swordhaven: Iron Conspiracy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
- Balance
Added the feature that makes journal notes directly from dialogues
Added new weapons, as well as icons and 3D models for some existing ones, e.g. the crafted crossbow
Added a new Thieves’ Guild character near the arena
You can now complete the Commander quest
Increased the variety of enemies in sea encounters
Added 18 new achievements (WIP)
Fixed a bug where combat encounters in the North would not start
Fixed a bug where enemies could spawn in the rest "Camp" location
Updated the ship icon on the mini-map
Fixed an issue with old saves and the turn counter that could cause combat to freeze.
Updated the movement point display in combat when penalties are applied
Fixed a bug with the Underground Tunnels cutscene not triggering with older saves
Fixed negative damage from the armor-stripping ability
Optimized cases where the wrong amount of SP was spent due to height differences
Added several new loot points for Clamreach, Grainhold, Noble, Adventurer and Priest dungeons (interiors and exteriors)
Increased the number of arrows crafted in one attempt
Added new maps for encounters in deserts and jungles
Added an animated indicator of when arrows run out in the quiver
Source
Changelog.gg summarizes and formats this update. How we read updates.
