Hello, friends! We've announced this way back on Kickstarter, and we've been working on it since the first few post-release patches for Swordhaven. Now is the day we finally announce it: Swordhaven will receive the v.1.
Full notes
Full Swordhaven: Iron Conspiracy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, friends!
What changed
0 fixes4 additions1 change0 removals
Gameplay
addedThis update will introduce a new quest from Lady Korynne, leading you into the accursed depths of a hypogean city of the ancients, untouched by looters and infested with horrific beasts.
addedYou will travel through ruins, a massive dungeon and multiple sublocations, discovering powerful new items, legendary weapons, and even a few magic spells... Or, at least that's what your hero believes they are...
addedTo those of you who followed the less up-front layer of Swordhaven lore, a venture into the Cursed City will yield many new clues and answers regarding the more obscure subplots, and even a certain murder mystery.
addedLastly, 'The Cursed City' will also introduce a great deal of improvements and new content to the game as a whole. Since release, we have kept a close eye on your feedback. From general bug fixes, new characters, secrets, and quests in the less populated locations, to niche additions such as a dedicated Run/Walk toggle, we have done our absolute best to take it into account.
changedNo more spoilers for now, but please stay tuned for this release, after which we will dedicate our time to bringing Swordhaven to consoles, just as promised!
Swordhaven: Iron Conspiracy changes
addedThis update will introduce a new quest from Lady Korynne, leading you into the accursed depths of a hypogean city of the ancients, untouched by looters and infested with horrific beasts.
addedYou will travel through ruins, a massive dungeon and multiple sublocations, discovering powerful new items, legendary weapons, and even a few magic spells... Or, at least that's what your hero believes they are...
addedTo those of you who followed the less up-front layer of Swordhaven lore, a venture into the Cursed City will yield many new clues and answers regarding the more obscure subplots, and even a certain murder mystery.
addedLastly, 'The Cursed City' will also introduce a great deal of improvements and new content to the game as a whole. Since release, we have kept a close eye on your feedback. From general bug fixes, new characters, secrets, and quests in the less populated locations, to niche additions such as a dedicated Run/Walk toggle, we have done our absolute best to take it into account.
changedNo more spoilers for now, but please stay tuned for this release, after which we will dedicate our time to bringing Swordhaven to consoles, just as promised!
We've announced this way back on Kickstarter, and we've been working on it since the first few post-release patches for Swordhaven. Now is the day we finally announce it:
Swordhaven will receive the v.1.1. expansion called "The Cursed City" on May 7.
This update will introduce a new quest from Lady Korynne, leading you into the accursed depths of a hypogean city of the ancients, untouched by looters and infested with horrific beasts.
You will travel through ruins, a massive dungeon and multiple sublocations, discovering powerful new items, legendary weapons, and even a few magic spells... Or, at least that's what your hero believes they are...
To those of you who followed the less up-front layer of Swordhaven lore, a venture into the Cursed City will yield many new clues and answers regarding the more obscure subplots, and even a certain murder mystery.
Lastly, 'The Cursed City' will also introduce a great deal of improvements and new content to the game as a whole. Since release, we have kept a close eye on your feedback. From general bug fixes, new characters, secrets, and quests in the less populated locations, to niche additions such as a dedicated Run/Walk toggle, we have done our absolute best to take it into account.
No more spoilers for now, but please stay tuned for this release, after which we will dedicate our time to bringing Swordhaven to consoles, just as promised!