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Steam News7 August 20263d ago

30K?! Before Launch?! We're Absolutely Blown Away.

30K of you are really looking forward to starting that sword collection you’ve always wanted!

In this update3

Full notes

Full Swordcery update

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What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
changedNext week for our EA launch, you can expect the following to be waiting for you:Slash your way through 3 biomes, complete with their own environment, unique enemies, and boss encounters.
changedNext week for our EA launch, you can expect the following to be waiting for you:Spend points in the Divine Obelisk Skill Tree on 40+ roguelite upgrade options that permanently upgrade your character.
addedOh and we also made crits WAAAAYYYY cooler!Each element in Swordcery now has it's very own crit effect that can range from freezing enemies in cubes of ice, bleedin' them dry, blasting waves of piercing fire + more! There's now also more ways to support a crit type build so these effects can get pretty wild.

Swordcery changes

changedSlash your way through 3 biomes, complete with their own environment, unique enemies, and boss encounters.
changedSpend points in the Divine Obelisk Skill Tree on 40+ roguelite upgrade options that permanently upgrade your character.
addedEach element in Swordcery now has it's very own crit effect that can range from freezing enemies in cubes of ice, bleedin' them dry, blasting waves of piercing fire + more! There's now also more ways to support a crit type build so these effects can get pretty wild.

30K of you are really looking forward to starting that sword collection you’ve always wanted!

We are beyond thrilled, excited, and humbled by the support and enthusiasm shown for our Early Access launch next week on August 11th! 30K wishlists is an incredible milestone, and as a team of two, we are extremely proud of what you all will get to play in a few days.

Waiting for you at launch is a roguelike, action RPG filled with whimsy, intensity, and you guessed it, swords! Colt is happy to receive some backup as you begin the fight to save Armorial from the calamitous sword that fell from the sky and plunged deep into the land, and deal with the chaos and blades that came with it.

Next week for our EA launch, you can expect the following to be waiting for you:

  • Slash your way through 3 biomes, complete with their own environment, unique enemies, and boss encounters.

  • Discover and wield around 40 swords all with a unique Swordcery attack.

  • Master the 6 different Sword Classes that each sword belongs to. Each Sword Class has its own playstyle differentiated by a unique light combo and heavy attacks.

  • Utilize 12 Ethereal Steel Upgrades that alter the light and heavy attacks of Sword Classes.

  • Find over 100 different passive relics during a run to craft powerful builds.

  • Spend points in the Divine Obelisk Skill Tree on 40+ roguelite upgrade options that permanently upgrade your character.

  • Engage in some banter with the NPC characters and take in the lore.

Once again, words can not properly express how appreciative we are for the support throughout the years, and we are stoked to have you join the fight in Armorial on August 11th.

Oh and we also made crits WAAAAYYYY cooler!

Each element in Swordcery now has it's very own crit effect that can range from freezing enemies in cubes of ice, bleedin' them dry, blasting waves of piercing fire + more! There's now also more ways to support a crit type build so these effects can get pretty wild.

From two very tired dudes burning the midnight oil, thank you so much for all the support! We're so excited for you all to start cuttin' it up.

-Don and Mike

Source

Steam News / 7 August 2026

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