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Steam News31 March 20224y ago

Title Update

Change Log: -Fixed a bug which prevented health regeneration from being applied properly -Changed scaling of attributes --Power: Roughly adds 0-1 damage per unit level (depending on equipment stats) --Vitality: Adds 10

Full notes

Full Sweet Surge update

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What changed

1 fix0 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
fixedChange Log: -Fixed a bug which prevented health regeneration from being applied properly -Changed scaling of attributes --Power: Roughly adds 0-1 damage per unit level (depending on equipment stats) --Vitality: Adds 10 health per unit level --Defense: Adds roughly 2 points of damage mitigation per unit level
changedDev Comment: Vitality and Defense will be updated in another patch to scale with equipment stats
changedKnown Issues: -Missing tooltips which reflect how equipment stats change unit stats
changedReduced damage multipliers of counter units from 50% down to 15%.
damage multipliers of counter units50%15%damage multipliers of counter units decreased, nerf

Sweet Surge changes

fixedChange Log: -Fixed a bug which prevented health regeneration from being applied properly -Changed scaling of attributes --Power: Roughly adds 0-1 damage per unit level (depending on equipment stats) --Vitality: Adds 10 health per unit level --Defense: Adds roughly 2 points of damage mitigation per unit level
changedDev Comment: Vitality and Defense will be updated in another patch to scale with equipment stats
changedKnown Issues: -Missing tooltips which reflect how equipment stats change unit stats
changedReduced damage multipliers of counter units from 50% down to 15%.

Change Log: -Fixed a bug which prevented health regeneration from being applied properly -Changed scaling of attributes --Power: Roughly adds 0-1 damage per unit level (depending on equipment stats) --Vitality: Adds 10 health per unit level --Defense: Adds roughly 2 points of damage mitigation per unit level

Dev Comment: Vitality and Defense will be updated in another patch to scale with equipment stats

Known Issues: -Missing tooltips which reflect how equipment stats change unit stats

-Reduced damage multipliers of counter units from 50% down to 15%.

Dev Comment: 50% was just too high. We feel 15% still promotes counterplay, reduces combat pace a little bit and allows for equipment stats to have a bigger impact on the battles.

Source

Steam News / 31 March 2022

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