Full notes
Full Sweet Pea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
With new zones, new powers and items, new art, new area layouts, new boss fights, new stat unlocks, and new tips and info screens this update is packed! By far the largest update so far along with as always tweaks and bug fixes.
Added New boss fight with Akena in the Guardian Temple. Added Four new zones throughout the game.
Added New panel of powers and items.
Added Tips and info screens during area transfer.
Added new art and art rework on many items.
Added Ai improvements to nearly every creature.
Added Intro/outro for some boss fights.
Added Collected bottle ratio at all zone ends.
Fixed Menu breaking bug making items unusable.
Fixed Progression unlock reverting to base powers and items.
Fixed Items listed bottle count not matching.
Fixed A number of UI bugs making menu unusable.
Fixed Time scale readjust at all zone starts.
Of coarse there is more but you can find that for yourself. This is by far the biggest update and I hope the work I put into it shows. Enjoy everyone and as always there will be more to come.
Source
Changelog.gg summarizes and formats this update. How we read updates.
