HomeGamesUpdatesPricingMethodology
Steam News25 November 20205y ago

Gunther unleashed

Gunther's AI has been made more aggressive. bringing the challenge to a level that better matches the rest of the game. Many fixes have been implemented as well. Making Sweet Pea a smoother experience for players.

Full notes

Full Sweet Pea update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions6 changes0 removals
  • Events
  • Gameplay
  • Fixes
changedGunther's AI has been made more aggressive. bringing the challenge to a level that better matches the rest of the game. Many fixes have been implemented as well. Making Sweet Pea a smoother experience for players.
changedAdjusted Gunther AI giving him more presence and adding more challenge.
changedAdjusted Menu animation systems making navigation smoother.
changedAdjusted Depths zone 3 level layout and enemy distribution.
changedAdjusted Akena's zone layout to better help player progression.
changedAdjusted Title shots for all bosses to display during into.

Gunther's AI has been made more aggressive. bringing the challenge to a level that better matches the rest of the game. Many fixes have been implemented as well. Making Sweet Pea a smoother experience for players.

Adjusted Gunther AI giving him more presence and adding more challenge.

Adjusted Menu animation systems making navigation smoother.

Adjusted Depths zone 3 level layout and enemy distribution.

Adjusted Akena's zone layout to better help player progression.

Adjusted Title shots for all bosses to display during into.

Fixed Zoom cycle when player triggers drowning but dies in another manner in quick succession.

Fixed Menu occlusion issue caused by animation system overlapping trigger systems.

Fixed Cannon auto unlocking even if player does not reach bottle minimum.

As always more on the way.

Source

Steam News / 25 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.