What changed
0 fixes1 addition0 changes0 removals
addedYou can now snap turn in 60 degree increments by pushing both sticks to the left or right on Oculus Touch. We should have a solution for the Vive out soon. We decided on snap turns because continuous turning from stick input was much more nauseating. Let us know if 60 degrees feels right with you, or if you'd prefer something more like 30 or 90 (we might also just make this a variable option if that's desired). I also added a Sandbox Game Mode, which for now is just like Deathmatch but all active abilities (Jet Hands, Swing, Birdflight, etc) have a 999 duration so you can play around with them without worrying about timers. In the future I'll add more room to mess around in this mode, like infinite ammo, infinite duration passives (get tiny/big, low grav, etc), and more. In the meantime we've also been continuously putting out bug fixes and other improvements. You can report any bugs you hate or features you want at our Discord at https://discord.gg/TvA2MtT.
Sweaty Palms changes
addedYou can now snap turn in 60 degree increments by pushing both sticks to the left or right on Oculus Touch. We should have a solution for the Vive out soon. We decided on snap turns because continuous turning from stick input was much more nauseating. Let us know if 60 degrees feels right with you, or if you'd prefer something more like 30 or 90 (we might also just make this a variable option if that's desired). I also added a Sandbox Game Mode, which for now is just like Deathmatch but all active abilities (Jet Hands, Swing, Birdflight, etc) have a 999 duration so you can play around with them without worrying about timers. In the future I'll add more room to mess around in this mode, like infinite ammo, infinite duration passives (get tiny/big, low grav, etc), and more. In the meantime we've also been continuously putting out bug fixes and other improvements. You can report any bugs you hate or features you want at our Discord at https://discord.gg/TvA2MtT.
You can now snap turn in 60 degree increments by pushing both sticks to the left or right on Oculus Touch. We should have a solution for the Vive out soon. We decided on snap turns because continuous turning from stick input was much more nauseating. Let us know if 60 degrees feels right with you, or if you'd prefer something more like 30 or 90 (we might also just make this a variable option if that's desired). I also added a Sandbox Game Mode, which for now is just like Deathmatch but all active abilities (Jet Hands, Swing, Birdflight, etc) have a 999 duration so you can play around with them without worrying about timers. In the future I'll add more room to mess around in this mode, like infinite ammo, infinite duration passives (get tiny/big, low grav, etc), and more. In the meantime we've also been continuously putting out bug fixes and other improvements. You can report any bugs you hate or features you want at our Discord at https://discord.gg/TvA2MtT.