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Steam News13 November 20178y ago

Feature Update 1

We put out new builds most days but we'll post patch notes when we make any significant changes such as these: * Added Time Attack game mode for solo or co-op. Reach checkpoints around the map before time runs out.

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedWe put out new builds most days but we'll post patch notes when we make any significant changes such as these: * Added Time Attack game mode for solo or co-op. Reach checkpoints around the map before time runs out. Random movement abilities are scattered about the level to pick up. You can change the difficulty from the scoreboard menu. * Added Straight Grip option for guns (Pistol, Burst Rifle, Skirmisher) where the barrel of the gun aligns with your controller. The old Gun Grip option remains the default, where the handle of the gun aligns with your controller. * Swing and grapple are now much easier to target, especially at small surfaces like tree branches. Swing also has much better collision resolution that feels more natural (though it might nerf the ability slightly). * Made all beam weapons easier to hit * Fixed stealing weapons from dead players so you no longer have to wait until their body disappears * Homing Missile no longer homes on dead players * Improved birdflight wing alignment check for switching between flight and climbing while birdflight is active (e.g. you'll no longer fly backwards while pointing your arms inward to a card) * Fixed team assignment. * Fixed scoring and slomo display after a game restart. * Changed some materials on Big Island * Player arms made dark with highlighted status text for better visibility in all environments. * Other miscellaneous fixes.

We put out new builds most days but we'll post patch notes when we make any significant changes such as these: * Added Time Attack game mode for solo or co-op. Reach checkpoints around the map before time runs out. Random movement abilities are scattered about the level to pick up. You can change the difficulty from the scoreboard menu. * Added Straight Grip option for guns (Pistol, Burst Rifle, Skirmisher) where the barrel of the gun aligns with your controller. The old Gun Grip option remains the default, where the handle of the gun aligns with your controller. * Swing and grapple are now much easier to target, especially at small surfaces like tree branches. Swing also has much better collision resolution that feels more natural (though it might nerf the ability slightly). * Made all beam weapons easier to hit * Fixed stealing weapons from dead players so you no longer have to wait until their body disappears * Homing Missile no longer homes on dead players * Improved birdflight wing alignment check for switching between flight and climbing while birdflight is active (e.g. you'll no longer fly backwards while pointing your arms inward to a card) * Fixed team assignment. * Fixed scoring and slomo display after a game restart. * Changed some materials on Big Island * Player arms made dark with highlighted status text for better visibility in all environments. * Other miscellaneous fixes.

Source

Steam News / 13 November 2017

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