Update log
Full SWAT Commander: Prologue update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
- Store
๐จ Officers,
We need you! ๐ฎ
Well, that isn't exactly news. We've always needed you, our loyal community, for your great feedback and support. This time, however, it's not a matter of flattery. We need you with a very specific objective in mind.
You see, following up on all your feedback that we just can't seem to praise enough, we've decided to roll out a public lobby feature in SWAT Commander. What does that mean for you? No longer will there be a dependency on your Steam Friends list for co-op but soon, there will also be an option to simply list or browse lobbies created by other players to get into that cooperative game faster.
Before we can do that, we'd like to test this feature thoroughly. Our solution? QA of course but then we also invite you all to a limited-time event where you'll get to basically playtest the feature in our free prologue version of the game if you choose to be so supportive.
We're letting you know about this event in advance in the hopes of assembling as many players as possible, which would help the project very much.
Where? The Prologue version of SWAT Commander:
[dynamiclink href="https://store.steampowered.com/app/2428730/SWAT_Commander_Prologue/"]
When? Starting on February 11th, the event will last exactly one week and end on February 18th.
Once you're done checking out the public lobbies, you're welcome to share your feedback or report any issues you may have experienced using the form here: https://forms.gle/sJzGEDusXey69eoM8
With our testing done and all necessary fixes in place, this feature will then become a permanent part of SWAT Commander's Early Access version with an official update. Thank you!
Over and out,
SWAT Commander Team
Source
