In this update3
Full notes
Full Swarm Me update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
Swarm Me changes
A major update has landed for Swarm Me, adding a brand new way to play and a range of improvements across the game.
New Game Mode: Classic Weapons Mode
Swarm Me now has a 4th game mode.
Unlike the original survival modes, Classic Weapons Mode adds weapon pickups and ammo drops from defeated enemies, bringing a more traditional combat-driven style into the swarm chaos.
Player HP in this mode is set to 150, creating a different pace and strategy.
Update Highlights
NEW: Classic Weapons Mode
Enemy ammo drops from kills
Player HP adjusted for the new mode
Improved enemy damage effects
New gunshot visual effect
Improved mouse cursor visibility
Updated shop UI
Buy bulk items / max upgrade option in shop
Updated trap interaction messages
Also Celebrating With 25% Off
To celebrate the update, Swarm Me is 25% off for a limited time.
This is the biggest update since launch, and a great time to jump in or return.
Feedback always welcome - let me know what you think of the new mode, and if you'd like to join the community, here's our Discord: https://discord.gg/SVvZa3rpYw
Source
Changelog.gg summarizes and formats this update. How we read updates.
