In this update1
Full notes
Full Swarm Me update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Swarm Me changes
You can jump in right now and experience the core loop - endless chasers, tight arenas, and a growing swarm that never lets up. Your goal: survive, outsmart, and flow with the chaos.
This build focuses on testing swarm behavior, trap balance, and overall pacing. Expect rough edges - that’s the point. Every run helps refine how the swarm moves, reacts, and scales.
We’d love your feedback. Join our Discord to share bug reports, suggestions, high scores, and your best kiting moments - or just hang out with the devs and other testers and learn about what new mechanics we are working on right now. It’s the fastest way to help shape the next version of Swarm Me.
JOIN THE DISCORD
Thanks for helping test and break things. The swarm learns from everything you do.
Source
Changelog.gg summarizes and formats this update. How we read updates.
