Up to 50% Lower Prices: Swarm Grinder Has Switched to Steam’s New Pricing System
Hello Grinders, We’ve switched to Steam’s updated regional pricing system. With this change, the game’s price has dropped by 25% to 50% in many regions.
Full notes
Full Swarm Grinder update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Grinders,
What changed
0 fixes1 addition1 change0 removals
Balance
Store
changedWe’ve switched to Steam’s updated regional pricing system . With this change, the game’s price has dropped by 25% to 50% in many regions. Our goal is to make our game more accessible and allow more players to experience its story.
addedWhile working on Swarm Grinder 2.0, we want to reach as many people as possible with our game. If you haven’t purchased the game yet, now might be the perfect time. New updates are coming soon. We’ve made a small update to our roadmap; you can check it out here.
With this change, the game’s price has dropped25%→50%↑With this change, the game’s price has dropped increased, buff
Swarm Grinder changes
changedWe’ve switched to Steam’s updated regional pricing system . With this change, the game’s price has dropped by 25% to 50% in many regions. Our goal is to make our game more accessible and allow more players to experience its story.
addedWhile working on Swarm Grinder 2.0, we want to reach as many people as possible with our game. If you haven’t purchased the game yet, now might be the perfect time. New updates are coming soon. We’ve made a small update to our roadmap; you can check it out here.
We’ve switched to Steam’s updated regional pricing system. With this change, the game’s price has dropped by 25% to 50% in many regions. Our goal is to make our game more accessible and allow more players to experience its story.
While working on Swarm Grinder 2.0, we want to reach as many people as possible with our game. If you haven’t purchased the game yet, now might be the perfect time. New updates are coming soon. We’ve made a small update to our roadmap; you can check it out here.