In this update4
Full notes
Full SWAPMEAT update
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What changed
- Fixes
- UI and audio
- Balance
SWAPMEAT changes
Bug Fixes
Fixed an issue where a removed item was causing problems if previously selected from an older save.
Fixed an issue where the “Mark all read” button in the Codex was marking all future unlocks read pre-emptively.
Fixed an issue where all enemies were unlocked on planet spawn. Entries are now unlocked when you first deal damage to, or take damage from, a new creature type.
Fixed an issue where the health insurance event was granting hunter timer relief.
Fixed a bug that could cause exceptions during teardown for hosts.
Audio
Fixed some mixing issues with hunter-related voices and SFX
UX/UI
Changed the “Codex entries unlocked” toast in the Ship Lobby to a singular, smaller toast notification.
Meat Part entries in the Codex now unlock based on pickup instead of proximity
Known Issues
Having issues? Discord is the official bug report depot, ensuring developers see what’s going on and be able to work on a fix.
Source
Changelog.gg summarizes and formats this update. How we read updates.
