Full notes
Full Survivors Guild update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Server
Just released the third demo update! Big QoL update focused on giving more visual feedback to the player! I added a bunch of changes based on feedback from the first week. Demo Update 3
Added player hurt animations.
Added hurt indicator at screen edges.
Added control hints in the HUD.
Added option to hide control hints in the HUD.
Added refund all button in the shop.
Added status indicators for players and enemies.
Buffed Shield Bash damage.
Improved explosion and VFX performance in multiplayer.
Clamped offscreen icons to a circle closer to the player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
