Full notes
Full Survivors Guild update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Just released the first demo update! Thanks to everyone for the feedback so far. Demo Update 1:
Increased general player damage tick rate.
Added separate timers for each player damager.
Fixed getting stuck in mushroom circle.
Nerfed Witch's Firebolt damage and cooldown.
Lowered Witch HP.
Nerfed Witch Combust's base damage. Increased Combust stagger.
Lowered Frog Hop base cooldown. Lowered Hop cooldown based on player level.
Added progress info for achievements based on progress over multiple runs.
Buffed Shuriken damage.
Reduced shield gained from Toxic Goo evolution.
Moved King Slime zones to draw on top of Toxic Goo.
Source
Changelog.gg summarizes and formats this update. How we read updates.
