HomeGamesUpdatesPricingMethodology
Steam News3 February 20264mo ago

Demo Update #1

Just released the first demo update! Thanks to everyone for the feedback so far. Demo Update 1: Increased general player damage tick rate. Added separate timers for each player damager.

Full notes

Full Survivors Guild update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedIncreased general player damage tick rate.
addedAdded separate timers for each player damager.
fixedFixed getting stuck in mushroom circle.
changedNerfed Witch's Firebolt damage and cooldown.
changedLowered Witch HP.
changedNerfed Witch Combust's base damage. Increased Combust stagger.

Just released the first demo update! Thanks to everyone for the feedback so far. Demo Update 1:

  • Increased general player damage tick rate.

  • Added separate timers for each player damager.

  • Fixed getting stuck in mushroom circle.

  • Nerfed Witch's Firebolt damage and cooldown.

  • Lowered Witch HP.

  • Nerfed Witch Combust's base damage. Increased Combust stagger.

  • Lowered Frog Hop base cooldown. Lowered Hop cooldown based on player level.

  • Added progress info for achievements based on progress over multiple runs.

  • Buffed Shuriken damage.

  • Reduced shield gained from Toxic Goo evolution.

  • Moved King Slime zones to draw on top of Toxic Goo.

Source

Steam News / 3 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.