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Steam News29 March 20242y ago

Survive the Rift - Update 0.7

Update Notes for March 29th, 2024 - Version 0.7 New Sector Map New node layout reduces or eliminates repeat stages within a sector. New UI and art.

In this update3

Full notes

Full Survive the Rift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes8 additions10 changes2 removals
  • Maps
  • UI and audio
  • Balance
  • Gameplay
  • Performance
  • Fixes
addedNew Sector MapNew node layout reduces or eliminates repeat stages within a sector.
addedNew Sector MapNew UI and art.
addedNew Sector MapThe player can now inspect all nodes on the map, not just ones that are playable.
addedNew Sector MapNote: There will be new stage types in the future that will appear as new types of nodes on the sector map.
changedGameplay & Balance ChangesYou now get credits for destroying mines and destructible hazards such as mines and beam generators.
changedGameplay & Balance ChangesBattery pickup now gives 6 energy (was 3).

Survive the Rift changes

addedNew node layout reduces or eliminates repeat stages within a sector.
addedNew UI and art.
addedThe player can now inspect all nodes on the map, not just ones that are playable.
addedNote: There will be new stage types in the future that will appear as new types of nodes on the sector map.
changedYou now get credits for destroying mines and destructible hazards such as mines and beam generators.

Update Notes for March 29th, 2024 - Version 0.7

New Sector Map

  • New node layout reduces or eliminates repeat stages within a sector.

  • New UI and art.

  • The player can now inspect all nodes on the map, not just ones that are playable.

  • NoteThere will be new stage types in the future that will appear as new types of nodes on the sector map.

Gameplay & Balance Changes

  • You now get credits for destroying mines and destructible hazards such as mines and beam generators.

  • Battery pickup now gives 6 energy (was 3).

  • Difficulty on many of the miner and pirate spawners was not set correctly making easy and medium stages too hard.

  • Miner probe and turret shot speed lowered.

  • Reroll Modules Device no longer consumes energy when you have no modules equipped.

  • Enemy shots now hit asteroids.

  • Expert, Master, and Elite Pilot achievements are now unlocked by completing two hard stages as well as the boss in each sector.

  • HUD top and bottom elements now fade separately when the player is at the top or bottom of the screen.

Other Updates and Bug Fixes

  • Most UI screens have updated art.

  • Added detail to Miner Platform geometry that looked incomplete.

  • Kllls stat was not counting the AI Core or other enemies not from spawners.

  • Ship selection screen health and energy stats bars were not updating correctly.

  • Controller button icons are now shown or hidden based on the last used input device (game controller or mouse/keyboard).

  • You can now use L1/R1 buttons for menu navigation in the ship selection strip.

  • Enemy ships now render over asteroids instead of passing through the geometry.

  • Pirate asteroid turrets were respawning with the turret missing.

  • Updated asteroid collision boxes to match the geometry better.

  • Stars were showing through the 3rd layer of background sprites in asteroid and derelict stages.

  • Fixed a case where homing shots would track dead enemies.

  • Miner trail enemies no longer shoot as they exit the screen.

  • Enemy beam turrets now have sound.

  • Miner laser ships now play beam sounds.

  • AI block crusher platforms now have a sound.

  • Unity updated to version 2022.3.21

Source

Steam News / 29 March 2024

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