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Steam News31 January 20242y ago

Update Notes for Jan 31, 2024 - Version 0.6.7

Update Notes for Jan 31, 2024 - Version 0.6.7 Post process settings for bloom and chromatic aberration were not always saving and loading correctly. Turned off AntiAliasing on UI camera to fix grainy fonts.

Full notes

Full Survive the Rift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions6 changes0 removals
  • UI and audio
  • Balance
  • Maps
  • Gameplay
changedTurned off AntiAliasing on UI camera to fix grainy fonts.
changedCould not buy a different device at the shop if the equipped device was at max stack count (or not stackable).
changedBeam device could get stuck on if the player took damage as the beam was shutting off.
fixedSector map lines sorting fixed.
changedSome more shot VFX updated from old sprite versions.
changedPirate destroyer collision on the top-back turret was too low.

Survive the Rift changes

changedTurned off AntiAliasing on UI camera to fix grainy fonts.
changedCould not buy a different device at the shop if the equipped device was at max stack count (or not stackable).
changedBeam device could get stuck on if the player took damage as the beam was shutting off.
fixedSector map lines sorting fixed.
changedSome more shot VFX updated from old sprite versions.

Update Notes for Jan 31, 2024 - Version 0.6.7

  • Post process settings for bloom and chromatic aberration were not always saving and loading correctly.

  • Turned off AntiAliasing on UI camera to fix grainy fonts.

  • Could not buy a different device at the shop if the equipped device was at max stack count (or not stackable).

  • Beam device could get stuck on if the player took damage as the beam was shutting off.

  • Sector map lines sorting fixed.

  • Some more shot VFX updated from old sprite versions.

  • Pirate destroyer collision on the top-back turret was too low.

  • Unity updated to version 2022.3.17

Source

Steam News / 31 January 2024

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