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Steam News4 August 20241y ago

Increased stealth damage bonus, added baits and throwables

Melee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.

Full notes

Full Survive Ten Days update

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What changed

0 fixes3 additions0 changes0 removals
  • Balance
  • Gameplay
addedMelee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.
addedAdd firecracker bait to attract attention and escape
addedAdd incendiary bottles, fragmentation grenades and other throwing objects, which can kill zombies on a large scale

Survive Ten Days changes

addedMelee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.
addedAdd firecracker bait to attract attention and escape
addedAdd incendiary bottles, fragmentation grenades and other throwing objects, which can kill zombies on a large scale
  1. Melee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.

  2. Add firecracker bait to attract attention and escape

  3. Add incendiary bottles, fragmentation grenades and other throwing objects, which can kill zombies on a large scale

Source

Steam News / 4 August 2024

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