Full notes
Full Survive Ten Days update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
- Balance
- Gameplay
addedMelee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.
addedAdd firecracker bait to attract attention and escape
addedAdd incendiary bottles, fragmentation grenades and other throwing objects, which can kill zombies on a large scale
Survive Ten Days changes
addedMelee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.
addedAdd firecracker bait to attract attention and escape
addedAdd incendiary bottles, fragmentation grenades and other throwing objects, which can kill zombies on a large scale
Melee weapons add a sneak damage bonus, and attacks have a damage multiplier when zombies are not discovered.
Add firecracker bait to attract attention and escape
Add incendiary bottles, fragmentation grenades and other throwing objects, which can kill zombies on a large scale
Source
Changelog.gg summarizes and formats this update. How we read updates.
