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Steam News21 July 20241y ago

New Vehicle System; Add durability for weapon & equipment & food

Updates are as follows: 1. Added new vehicle system 2. Increase weapon durability, equipment durability, and food freshness settings 2. Modify the zombie’s attack reaction and animation 3. Fix mission system BUG 4.

Full notes

Full Survive Ten Days update

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What changed

0 fixes1 addition2 changes0 removals
  • Balance
  • Maps
addedUpdates are as follows: 1. Added new vehicle system 2. Increase weapon durability, equipment durability, and food freshness settings 2. Modify the zombie’s attack reaction and animation 3. Fix mission system BUG 4. Adjust item generation probability and price
changedVehicles require gasoline to run and can hit zombies. They will be damaged after their durability returns to zero. Damage requires a toolbox to repair.
changedWeapons and equipment have durability. Attacking and being attacked both consume durability, and can be decomposed. Decomposition will return part of the production materials. Food has freshness. Try to collect a lot of food in the early stage.

Survive Ten Days changes

addedUpdates are as follows: 1. Added new vehicle system 2. Increase weapon durability, equipment durability, and food freshness settings 2. Modify the zombie’s attack reaction and animation 3. Fix mission system BUG 4. Adjust item generation probability and price
changedVehicles require gasoline to run and can hit zombies. They will be damaged after their durability returns to zero. Damage requires a toolbox to repair.
changedWeapons and equipment have durability. Attacking and being attacked both consume durability, and can be decomposed. Decomposition will return part of the production materials. Food has freshness. Try to collect a lot of food in the early stage.

Updates are as follows:

  1. Added new vehicle system
  2. Increase weapon durability, equipment durability, and food freshness settings 2. Modify the zombie’s attack reaction and animation 3. Fix mission system BUG 4. Adjust item generation probability and price

Zombies can be hit by light hits or heavy hits. Heavy hits have a knockback effect, which is determined by the direction of the attack.

Vehicles require gasoline to run and can hit zombies. They will be damaged after their durability returns to zero. Damage requires a toolbox to repair.

Weapons and equipment have durability. Attacking and being attacked both consume durability, and can be decomposed. Decomposition will return part of the production materials. Food has freshness. Try to collect a lot of food in the early stage.

Source

Steam News / 21 July 2024

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